Alright, so both consoles have been out for a while now, but because of their similar function, is it really worth to purchase both? The Wii U was released on November 18, 2012. On the other hand, the Nintendo Switch was released on March 3, 2017. Looking at the system specification, it appears that the Nintendo Switch possessed more powerful hardware. Why not? After all, it replaced the IBM CPU and the AMD HD GPU with an NVIDIA Custom Tegra processor. Moreover, the Switch controller screen actually supports a higher 900p resolution. Here is further information the Switch specifications and the Wii U specifications from Nintendo's official site. However, if one notes closely, the NVIDIA replacement with the AMD series was not a wise choice. True, the NVIDIA system offers greater power for HD visuals, but one can still notice several graphical glitches in various games. For instance, I tested out The Legend of Zelda - Breath of the WIld [BOTW] (which is probably among the last games for the Wii U) on both the Wii U and the Switch. The first thing I noticed is that the Switch port does not lag at all whereas the Wii U version lagged at certain points. Moreover, the internal game graphics appear higher on the Switch. For example, the blue fire torches seen in the beginning of the game have greater anti-aliasing on the Switch. Thus, the Switch offers a higher FPS and a higher resolution. Nonetheless, the Switch version provides several graphical glitches. Even though the Switch claims to have higher RAM, I notice that the prop-draw distance is higher on the Wii U. Also, the Wii U provides refined quality of fog and actually shows it moving correctly. Another minor, but important detail, is that the Switch demonstrates graphical anomalies in terms of dynamic shadows. The Wii U system bragged about the quality of lighting and shadows. Although the Switch also offers this, its version is accompanied with glitches in BOTW. For instance, when a tree is supposed to block light which is trying to reach the grass below, shadows should be seen on the ground foliage. However, one should also note "patches" of light on the ground to show light piercing through the gaps in tree leaves. On the Switch, these "light patches" are shown at a lower resolution than the Wii U's despite the fact that the Switch has a greater screen resolution. This makes me feel that the Wii U ports on the Switch are actually being downsized. However, I am only offering a test on one of the countless games. Your opinions and tests are vital to draw a conclusion. What do you think? Is the Nintendo Switch better overall...or is it the Wii U?