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The most important for a game

Discussion in 'Debates' started by Jonez001, Feb 18, 2010.

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What is the most important for a game for you?

  1. Gameplay

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  2. Story

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  3. Graphics

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  4. Sound

    0 vote(s)
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  5. Game of a series

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  6. Creators

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  7. Something that is never seen before.

    0 vote(s)
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  8. If it plays good...

    0 vote(s)
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  9. I don't care about a thing I just play!

    0 vote(s)
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  10. Language

    0 vote(s)
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  11. Cutscenes

    0 vote(s)
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  12. A combination

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  1. Jonez001

    Jonez001 Well-Known Member

    Okay, I would still play today The Legend Of Zelda Ocarina Of Time and like it!
     
  2. Buppazugan

    Buppazugan Well-Known Member

    But you said...

    Which i have.
     
  3. Jonez001

    Jonez001 Well-Known Member

    It is important that new games have good graphs. About old games I don't care!
     
  4. ultra

    ultra Guest

    story isn't really important because some of the best games aren't involved in stories. super mario brothers for instance. btw, people aren't really interested in the story, they are however interested in the world of that game.

    sound if it is a reference to music as it does set a tone for the player. having to play a shooters game, you'd expect heart pumping music. you even see this with games like guitar hero and rock band which illustrates the concept of the game itself.

    whoever picks cutscenes and graphics are extremely off or that they are easily tricked. 20 years and people are still playing nes games.

    creators don't mean anything at all. as a matter of fact, it makes if worse as they become arrogant. donkey kong country was made by rare, thank god, and let's see who can top that.

    gameplay is tricky because it's a complementary. so it's extremely hard to comment on it.

    game of a series is interesting. people often consider it as a continuation but it isn't necessarily so. if you look at super mario 1-3, neither one of them were a continuation of the previous but what each did was explore the world of super mario. if you look at resident evil, there is a sense of both of these.
     
  5. Avatar33

    Avatar33 Well-Known Member

    for me it basically needs a story cause im not gonna sit there and play a game with no story and gameplay cause it needs to be fun
     
  6. Natewlie

    Natewlie A bag of tricks

    I meant how to learn about other people's opinion because what you said was your opinion, yet you stated it as fact, which is not a fact. Stating your opinion as fact isn't really respecting someone else's opinion.
     
  7. snebbers

    snebbers Well-Known Member

    I like how nearly everything has no votes.. It's a combination for me, so I went for combination. Because gameplay + Story are the best things ever. Graphics always fall second best.
     
  8. t@n!

    t@n! Well-Known Member

    yes i have to agree with you gameplay and the story are first for me
     
  9. Buppazugan

    Buppazugan Well-Known Member

    Which is why we are KH fans :p
     
  10. t@n!

    t@n! Well-Known Member

    lol gameplay and the story were both equally unique plus the graphics were good!
     
  11. Buppazugan

    Buppazugan Well-Known Member

    And an amazing soundtrack, respected creators... Well damn, it checks every box in that list :p
     
  12. t@n!

    t@n! Well-Known Member

    so true......
     
  13. gaynorvader

    gaynorvader Well-Known Member

    I thought the gameplay in Oblivion was fairly horrible. As a thief, you were royally screwed over by the fact that everyone in the world knew when you stole something (Morrowind did it better), as a fighter, you could walk through the game on the hardest difficulty with hardly a problem, killing who you chose without any consequences apart from the odd infuriatingly invincible guard (Morrowind did it better), as a mage, you spent most of your time being killed and the rest of the time trying to work through incredibly tedious and boring mage's guild missions (Morrowind didn't do it better, but they did it the same). Fast travel broke any hope of immersion and the scenery tended to be fairly repetitive (I know people say Morrowind's scenery is repetitive, but I disagree and think only the wasteland is, and it's supposed to be). Basically I think Morrowind is better than Oblivion in almost every way and I would have been much happier with a graphics and game logic update/mod.
     
  14. Natewlie

    Natewlie A bag of tricks

    Graphics and cutscenes can count for a lot depending on what game they're trying to put out. A RPG I expect to have good graphics considering that I'm supposed to be immersed into this world. Heavy Rain is another game where presentation is EVERYTHING, and while the graphics are really good (although it hit the uncanny valley), the voice acting is off in a lot of cases. This makes the game less enthralling and more of a mockery since I've laughed a couple of times where the voice acting is off.

    Also in some cases graphical effects and graphics create an atmosphere, look at the first Bioshock, or Resident Evil 1, 2, 3, 0, Veronica, 4, or Dead Space or etc etc. They rely on atmosphere to make you feel like you're in that world. And to feel a sense of fear or uneasiness. This reliance on atmosphere I think is somewhat of a good thing, I like it, I wouldn't say it's the most important thing to me but I like atmosphere, I think it makes a great game, better.

    Rare has made a lot better games than any Donkey Kong game (in fact I hated every Donkey Kong Country game besides 3, including DK64). Any game on the N64 is a lot better than Donkey Kong Country with the exception of DK64 imo. Goldeneye and Perfect Dark created the standard for FPS on the consoles, Banjo Kazooie is a great collector platformer series, Blast Corps was a great arcadey type game, Jet Force Gemini was a great Third person shooter/adventure game, and Conker's was a great platformer/shooter/adventure game.

    Once Nintendo sold Rare to Microsoft, a majority of the Rare team left and made Team Radical (the guys who made Second Sight and Timesplitters), the rest of the Rare team is either new or people from before that didn't have that much involvement in their older products. I think they're still good, I loved Banjo Nuts and Bolts despite it being a departure from the series and I like Viva Pinata, also the remake for Conker's Bad Fur Day on the Xbox was great.

    It's not a case of Rare 'being arrogant' it's a case of Rare being a completely new team. I don't think there's such thing as a team being arrogant and making a bad game. Sure a dev can make a bad game every once in a while (Haze) but it isn't because of them being 'arrogant' if a team was being arrogant, then they should be making good games all the time, I'd say Valve is somewhat 'arrogant' but you don't see them making a bad game. If they are 'arrogant', I think they deserve to be.
     
  15. Jonez001

    Jonez001 Well-Known Member

    :eek: Saw today how much work designing you have to one back.
    (Went to a game studio!)
     
  16. redoperator

    redoperator Well-Known Member

    um, I'll have to shoot you down there, the myth series was bad-ass, with balanced units and the ability to set troop-type-per-player (one guy would get all the dwarves, while the other archers) and the scenes were beautiful also... top pick IMO.

    oh, and atmosphere/gameplay should be #1, if it's eyecatching and wonderful to pwn low-levels (eyecandy) it should no doubt be on the top of anyone's list
     
  17. Jonez001

    Jonez001 Well-Known Member

    I know somebody who don't want to play a game when the graphs aren't good but the GAMEPLAY is perfect. The joke is ... he likes Ocarina of Time...
     
  18. phscarface

    phscarface Well-Known Member

    For me the most important thing in a game is the combination of all the things, I mean like, The gameplay, the graphics, the sound and etc., they by theirself aren't a thing, but together they made the diference, as Natalie said, the atmosphere is important too, for me is the best thing on, Like it's a combination of all the stuff there. Games like Resident Evil, Silent Hill, they have a good atmosphere on their each genre and style, well of course silent hill wins, cause they invest a lot on the scenarios and all to make the "look" more realistic as they can, and also the soundtrack must be in harmony with all the enviroment, the combination give the emotion of a good game play.
     
  19. ChangeJD

    ChangeJD Well-Known Member

    In the end, it comes down to Gameplay and Story. If a game has such bad gameplay that it isn't even fun, I will put it down immediately. A game has to be engrossing. Then again, if a game has a horrible storyline, I won't really be pulled into it as much, and it will become a pain to play. (Star Ocean: Last Hope)
     
  20. Jonez001

    Jonez001 Well-Known Member

    When the gameplay is something you have never seen before it is also a very big succes!