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The Legend of Zelda OoT has been Bastardized

Discussion in 'Rants' started by shinra358, Jun 21, 2011.

  1. ace1o1

    ace1o1 Well-Known Member

    Agreed.
     
  2. Loonylion

    Loonylion Administrator Staff Member

    the brightness thing could quite easily be the screen and the actual game is unchanged in that respect.
     
  3. Void

    Void Well-Known Member

    That is way too fucking bright.
     
  4. Jonez001

    Jonez001 Well-Known Member

    You just can't play OOT on a little screen can't you?
     
  5. insanecrazy07

    insanecrazy07 Well-Known Member

    You would think someone would have noticed that the game runs way too bright and made changes accordingly...
     
  6. Jonez001

    Jonez001 Well-Known Member

    * _ * just set the brightness of the 3DS a bit down.
     
  7. megashell

    megashell Well-Known Member

    What are you talking about! the graphic changes are insane! not changed much pff

    [​IMG]

    [​IMG]

    Screenshot 2 is a clasic example! the game cube cant even draw in the whole frigen boss/dungeon , the drawing distance is shit, By the way, looks a lot darker then the game cube version! yeah >:D

    the 3ds version in all ways is a much better version then the gamecube ever could hope to be!
    And the brightness? okay your talking shit! go play the game yourself and see
    videos always record brighter or darker, not how the game is at all
     
  8. Jonez001

    Jonez001 Well-Known Member

    You sir got just a WIN
     
  9. Void

    Void Well-Known Member

    Dodongo looks pretty cool with the graphics updates in this new one. I'm not sure how I feel about the lack of fog though, it kind of defined the atmosphere but I'm sure they focused more on could than should when revamping such an old game especially when the prior reasons were technological limitations.

    I haven't been following videogames recently. I can't play this on a regular DS, right?
     
  10. megashell

    megashell Well-Known Member

    the only reason for the fog in the old game was to try and hide the fact that drawing distance could only be drawn in to the next 12 steps X_X
     
  11. Void

    Void Well-Known Member

    Yeah, which is why I mentioned they probably didn't even consider leaving it since the cause for it was a technological limitation rather than an artistic choice. But I think it worked cool artistically, as an atmosphere effect.

    Maybe it's just nostalgic. I don't know, just my opinion.

    Edit: don't hate on OoT dd mang
     
  12. Natewlie

    Natewlie A bag of tricks

    I'd say it worked as both a technical imitation and artistic design since the two worked together well.

    But then I'd have to suggest that Perfect Dark was so fucking cool because when the frame rate dropped the game went into slow motion.
    loljk, SORTA
     
  13. Void

    Void Well-Known Member

    Oh man, I miss that.
     
  14. fabvini

    fabvini Well-Known Member

    You can't play Oot on DS. Only on 3DS.