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The Legend of Zelda: Ocarina of Time vs. Twilight Princess.

Discussion in 'Debates' started by CloudBoy101, Mar 11, 2008.

  1. Void

    Void Well-Known Member

    If OoT took you longer to beat than TP, you're doing something ridiculously wrong. The world was so much less linear and controlled that OoT also. More NPCs actually. Instrument usage didn't make the game any worse, unless you have an instrument fetish. I'm not saying TP is better than OoT, I like them both. OoT is probably more a classic, but you're just reversing stuff. :p

    I don't get this at all. OoT was pre-rendered? ._.
    Theoretically, this would disqualify it from...?
     
  2. Sprite

    Sprite Well-Known Member

    Neither. I choose Wind Waker ;D

    All the cel-shaded haters forget that Zelda was cartoony up until it made the change to 3D. It was just going back to it's roots.

    If I have to pick... Twilight Princess. Because it has the most epic boss battle ever.
     
  3. Loonylion

    Loonylion Administrator Staff Member

    sprites and cel-shading aren't the same
     
  4. Sprite

    Sprite Well-Known Member

    No, they aren't. One is a way of modelling things in 2D and the other is a design decision. But that's ok, I'll let you off.

    The point is, the sprite-d Zeldas were cartoony. So is Celda.