Meme success. Add this to anything from now on. 'hey guys my computer isnt working what do i do?' wait for the 3DS 'omg my significant other just left me' wait for the 3DS 'fb sucks' wait for the 3DS SEE IT WORKS FOR EVERYTHING!
That's just as bad as the forced Milhouse meme attempt. Your forced meme is bad, and you should feel bad! >:-(
You forgot BLAZBLUE Calamity Trigger Portable (Fighting) Continuum Shift is coming out in spring in japan (will have the DLC Characters and Extras)
Well, I went to go get a PSP but then I saw that Gamestop was having a buy 2 get 1 free sale so I decided to wait on the PSP (where I'd only get to afford 1 game at the time) and get some games for systems I already have. So now I don't have enough money.
Wait till the 3DS comes out because it's more powerful than the PSP 3000 now. In fact, you can even emulate PSP games on it! (When people hack it)
Honestly, it could if somebody took the time to build a PSP emulator. It would take some fine tuning, but I'm sure somebody could do it. The 3DS is going to be more powerful than the PSP by a large margin, so it is far from an impossibility. At the very least, we will have a refined, probably 100% SNES emulator, an N64 emulator, and all the obvious other ones of the older generation. Plus, there should be a fully functional GBA emulator. Now, this is assuming people make them, which when the 3DS homebrew scene kick starts, isn't unlikely. Either way, we won't know anything for sure until it happens.
There is no fully functional PSP emulator (other than ones in PSP software developmental kits, which are hard to get a hold of) that exists at this time. Not even for PC. So I doubt any other console or handheld will be capable of emulating the PSP soon. Don't even count on it.
The main problem is more the fact that no truly dedicated person/people have taken the time to try and build a PSP emulator. The PSP isn't exactly more complicated than any other gaming console out there. Heck, we have a Wii emulator, but we don't have a PSP emulator? Feels more lazy than impossible.
How would you know that the PSP "isn't exactly more complicated than any other gaming console out there" in terms of developing an emulator for it? Would you happen to know the complete system architecture details of the PSP yourself? Also, you overlook the fact that most (if not, all) Nintendo systems are easy to crack and figure out the complete system architecture before developing a fully functional emulator for those consoles.
Looking at what people can do and have done, I wouldn't foresee the PSP as being the end all when it comes to making an emulator. It is the only actual handheld to date that does not have a fully functioning emulator. Like with hacking the DSi, not difficult to do for the right people, it's something that they have to take interest in. The PSP has been hacked, cracked open, and dissected in every form. It is at the point where there are keys so people could sign homebrew to have it work on a normal PSP. If they needed to know anything about the inner workings of a PSP, they should know it fairly well at this point.
You should be careful about spouting assumptions. If you have any idea how difficult of a task it is to map out the system architecture, including memory and hardware addresses, then you wouldn't be assuming the so-called simplicity of the PSP. Take a look at the PSP emulator, Sam for Windows which has made the most progress as of today. Notice how the developer Actarus mentions that he has problems properly interfacing the Input/Output ports, as well as figuring out the address routines to them. Let me ask you this, have you worked with memory addresses before? Have you done any low-level assembly language programming yourself? If not, how can you possibly assume that all of this should be "simple" for PSP emulator developers to figure out? Also, cracking/hacking and physically dissecting a PSP is one thing. But to fully map out the system architecture, and developing a fully functional emulator is an entirely different concept.
You linked me to an article from 2008, over two years old, where these issues were being had. You're telling me that in those near two years, nobody has made any advance at all in mapping all of this out? Not even a little bit? I would like to show you JPCSP, a program proving that PSP emulation on a PC is not only possible, but is making leaps and strides in making it happen.
Ok, so we were both wrong on our points. Nevertheless, my point still stands in regards of making a fully functional PSP emulator. There is an issue with PSP games that have anti-piracy and encryption measures which prevent the emulator from running certain games, as well as the latest games.
It will just have to be something that will be worked on and hopefully cracked in later versions. We can only hope that the people developing JPCSP continue to work on it. DS is fun, but I still want a hacked PSP. The PSP has quite a few games worth playing that I really want to play.
Or they will have to rely on ISOs being patched in a special manner. Have you tried running Dissidia on the JPCSP? When you load a clean ISO, JPCSP spits out an error saying that the game is encrypted, and must be decrypted by the PSP. Keep in mind that a clean ISO of Dissidia has no problems running on custom firmware.