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[NDS] Pokemon Black/White 2 (USA/EUR) AP Thread and Discussion

Discussion in 'Technical Help' started by iluvfupaburgers, Oct 2, 2012.

  1. Prectorian

    Prectorian . Staff Member

    Re: [NDS] Pokemon Black/White 2 (USA, EUR) AP Thread and Discussion

    Confirmed, Genuine; GAME ID turned up as IREO 8E4C1CD6.
     
  2. Jhon 591

    Jhon 591 Well-Known Member

    Re: [NDS] Pokemon Black/White 2 (USA, EUR) AP Thread and Discussion

    iRiL-PkmnB2.rar

    Real Header info.

    Is real

    Code:
    ----| File Data |--------------------------------------------------
    System:             Nintendo Dual Screen
    File:               iRiL-PkmnB2.nds
    Path:               C:\Documents and Settings\\Desktop
    Compressed:         No
    Length:             536870912 Bytes (4 Gbit)
    CRC32:              8A42D36E
    MD5:                E8B885C7 E864185B 387B90A9 ECEAC5B3
    SHA1:               AE8CA8A8 2BEFC21C C313968C 424B0BE6 ED106270
    ----| Header Data |------------------------------------------------
    Game Title:         POKEMON B2  
    Game Serial:        IREO (Unknown)
    Maker Code:         01 (Nintendo)
    Unit Code:          0x02
    Encryption Seed:    0x00
    Device Capacity:    0x0C (Ok; 0 bit; 536870912 Bytes)
    Asian Region:       0x40
    Reserved 1:         0x000000000000000340
    Version:            0x00 (v1.0)
    Autostart:          0x00 (No)
    ARM9 ROM Offset:    0x00004000
    ARM9 Entry Address: 0x02004800
    ARM9 RAM Offset:    0x02004000
    ARM7 ROM Offset:    0x0033A400
    ARM7 Entry Address: 0x02380000
    ARM7 RAM Offset:    0x02380000
    FNT Offset:         0x00363400
    FNT Size:           0x000004F0
    FAT Offset:         0x00363A00
    FAT Size:           0x000014B0
    ARM9 Overlay Offset:0x00077800
    ARM9 Overlay Size:  0x00002B00
    ARM7 Overlay Offset:0x00000000
    ARM7 Overlay Size:  0x00002B00
    Normal CMD Setting: 0x00416657
    Key1 CMD Setting:   0x081808F8
    Icon Address:       0x00365000
    Secure CRC16:       0x7705 (Bad; 0x23C2; Decrypted)
    Secure Timeout:     0x0D7E
    ARM9 Autoload Address:0x02004EA8
    ARM7 Autoload Address:0x023803D4
    Secure Disable:     0x0000000000000000
    Used Rom Size:      0x11831A00 (293804544 Bytes)
    Header Size:        0x00004000 (16384 Bytes)
    Reserved 2:         B00F0000D405000031023102
    Nintendo Logo:      24FFAE51699AA2213D84820A84E409AD11248B98C0817F21A352BE199309CE2010464A4AF82731EC58C7E83382E3CEBF85F4DF94CE4B09C194568AC01372A7FC9F844D73A3CA9A615897A327FC039876231DC7610304AE56BF38840040A70EFDFF52FE036F9530F197FBC08560D68025A963BE03014E38E2F9A234FFBB3E0344780090CB88113A9465C07C6387F03CAFD625E48B380AAC7221D4F807
    Logo CRC16:         0xCF56 (Ok)
    Header CRC16:       0x7680 (Bad; 0x7FBD)
    Reserved 3:         0x0
    Config Settings:    0x8185898D8084888C9094989C8084888C9094989C000000004037C00700374007003040004037C007003740070F000003
    DSiRegionMask:      0xFFFFFFEF
    AccessControl:      0x00000000
    ARM7SCFG:           0x00000406
    DSiAppFlags:        0x01000000
    DSi9RomOffset:      0x11883000
    DSi9EntryAddress:   0x00000000
    DSi9RamAddress:     0x02400000
    DSi9Size:           0x00021C40
    DSi7RomOffset:      0x118A5000
    DSi7EntryAddress:   0x03030444
    DSi7RamAddress:     0x02E80000
    DSi7Size:           0x000470F8
    DigestNTROffset:    0x00004000
    DigestNTRSize:      0x112A3400
    DigestTWLOffset:    0x11883000
    DigestTWLSize:      0x00069400
    DigestSectorHashTableOffset:0x112A7400
    DigestSectorHashTableSize:0x0055F500
    DigestBlockHashTableOffset:0x11806A00
    DigestBlockHashTableLength:0x0002AFA8
    DigestSectorSize:   0x00000400
    DigestBlockSectorCount:0x00000020
    Reserved4:          0xC02300000000010000C48E11000000007C0F0000BC050000
    Modcrypt1Offset:    0x11883000
    Modcrypt1Size:      0x00004000
    Modcrypt2Offset:    0x00000000
    Modcrypt2Size:      0x00000000
    TitleID:            0x000300004952454F
    Reserved5:          0x0
    ARM9SHA1HMAC:       0xD230D6FD4348B2D8875A2AE336720EDBADB3FB73
    ARM7SHA1HMAC:       0x0061016418EDECE22E68175BD3CFC7F60FBBC82E
    DigestMasterSHA1HMAC:0x1B832AB71D6F9BE12D2BB7755D621C49382387F8
    BannerSHA1HMAC:     0x5EFA93C0F076BE3C7052AACC7EAE96FC2A715F3C
    ARM9iSHA1HMAC:      0xFE146C8FE4CB85315334450E92ABAE6F68237405
    ARM7iSHA1HMAC:      0x3F9AA3587307AD1B3A9F354A605B0C6AF6DE6A1A
    Reserved6:          0x00000000000000000000000000000000000000000000000000000000000000000000000000000000
    UnknownHash:        0x98EA47BFC4DC86EDEA563CF1B1DC0BDF087DF593
    Reserved7:          0x0
    ----| Icon/Title Data |--------------------------------------------
    Icon Version:       0x0103
    Icon CRC16:         0xF996 (Ok)
    Japanese Title:
    Pokémon
    Black Version 2
    Nintendo                                                                                                
    English Title:
    Pokémon
    Black Version 2
    Nintendo                                                                                                
    French Title:
    Pokémon
    Black Version 2
    Nintendo                                                                                                
    German Title:
    Pokémon
    Black Version 2
    Nintendo                                                                                                
    Spanish Title:
    Pokémon
    Black Version 2
    Nintendo                                                                                                
    Italian Title:
    Pokémon
    Black Version 2
    Nintendo                                                                                                
    ----| Encrypted Data |---------------------------------------------
    Encrypted Secure:   0x7705 (Ok)
    Encrypted CRC32:    465DAFC2
    Encrypted MD5:      05F305B8 591DFE0A 36D99DA9 BCA51133
    Encrypted SHA1:     9FA32766 8493F14B 228F3749 B1DCEB0C BD276893
    -------------------------------------------------------------------
    
     
  3. pokepower22

    pokepower22 Member

    Re: [NDS] Pokemon Black/White 2 (USA, EUR) AP Thread and Discussion

    load rom errorcode=4 on RGF's software,now we just have to wait for one of the epic hackers to fix it.
     
  4. lcleong

    lcleong Well-Known Member

    Re: [NDS] Pokemon Black/White 2 (USA, EUR) AP Thread and Discussion

    thanks for the confirmation,
    now to wait for the ap fix as usual?
    i guess is only tweak a little bit from white 2?
     
  5. Jhon 591

    Jhon 591 Well-Known Member

    Re: [NDS] Pokemon Black/White 2 (USA, EUR) AP Thread and Discussion

    Jez man he not even added the encryted game ID yet !lol.

    Will do and test if his fix is compleate for black.
     
  6. RetroGamer22

    RetroGamer22 Member

    Re: [NDS] Pokemon Black/White 2 (USA, EUR) AP Thread and Discussion

    Confirming that prepatched White 2 works fine on DeSmuMe 0.9.8. Looking forward to Black 2 (hopefully) later today :)
     
  7. SaiphCharon

    SaiphCharon Active Member

    Re: [NDS] Pokemon Black/White 2 (USA, EUR) AP Thread and Discussion

    works. applied the assumed fix. if I dont post in 20min its fine xD
    even the same cheat for unlocking all keys worked.
     
  8. pineapple

    pineapple Member

    Re: [NDS] Pokemon Black/White 2 (USA, EUR) AP Thread and Discussion

    Sorry, but how would I go about applying the AP fix to the Black 2 ROM?
    If it's already been posted in this thread, please link me to it.
    Thanks for your time.
     
  9. necr0

    necr0 Well-Known Member

    Re: [NDS] Pokemon Black/White 2 (USA, EUR) AP Thread and Discussion

    Download the DS-Scene Rom Tool and patch it through there.
     
  10. pineapple

    pineapple Member

    Re: [NDS] Pokemon Black/White 2 (USA, EUR) AP Thread and Discussion

    Thanks, will do.
     
  11. farcry31

    farcry31 Well-Known Member

    Re: [NDS] Pokemon Black/White 2 (USA, EUR) AP Thread and Discussion

    Wil not work Pre black 2 fix
     
  12. Cardswifter45

    Cardswifter45 Member

    Re: [NDS] Pokemon Black/White 2 (USA, EUR) AP Thread and Discussion

    i have a new crash to report, i believe this was also in the b/w issues before but when closing the screen on the ds system while the c-gear is active has caused a random freeze, i cannot reproduce this issue only happened twice so far, so beware
     
  13. bagszi

    bagszi New Member

    Re: [NDS] Pokemon Black/White 2 (USA, EUR) AP Thread and Discussion

    Anyone else got random black screened freeze without C-gear? I'm playing on wood with the patched rom.
     
  14. davidnlta

    davidnlta Member

    Re: [NDS] Pokemon Black/White 2 (USA, EUR) AP Thread and Discussion

    woot black 2 now just waiting for a pre patched version :)
     
  15. necr0

    necr0 Well-Known Member

    Re: [NDS] Pokemon Black/White 2 (USA, EUR) AP Thread and Discussion

    I'll try and get one up later.
    When my parents are asleep :)
     
  16. rikrik

    rikrik Member

    Re: [NDS] Pokemon Black/White 2 (USA, EUR) AP Thread and Discussion

    Since it's not working on my r4i-sdhc (www[dot]r4i-sdhc[dot]com) i tried to use YSMenu, but it keeps telling me "Unsupported DLDI Name".. My card is supported according to the list, does anyone here perhaps know how to fix this?
     
  17. farcry31

    farcry31 Well-Known Member

    Re: [NDS] Pokemon Black/White 2 (USA, EUR) AP Thread and Discussion

    patch is in development
     
  18. SaiphCharon

    SaiphCharon Active Member

    Re: [NDS] Pokemon Black/White 2 (USA, EUR) AP Thread and Discussion

    nope. random freezes, unlike white2 :/
    needs a new fix after all.
     
  19. west13

    west13 Well-Known Member

    Re: [NDS] Pokemon Black/White 2 (USA, EUR) AP Thread and Discussion

    pokmon black 2 works perfect in dstwo cart..................patch for acekard2i be perfect thanks ill wait and play it on dstwo
     
  20. Cloud557

    Cloud557 Member

    Re: [NDS] Pokemon Black/White 2 (USA, EUR) AP Thread and Discussion

    Because I seem to have 0% hacking skills, I can't test this myself or I would, but someone seems to have found that the White 2 fix WILL fix the Black 2 AP as well. No changes. I'll attempt to confirm, but if someone can test it that knows what they're doing, then please keep us updated.