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[NDS] Pokemon Black/White 2 Translation Project

Discussion in 'Technical Help' started by iluvfupaburgers, Jun 22, 2012.

  1. dgmp_215

    dgmp_215 Member

    Re: [NDS] Pokemon Black/White 2 Translation Projects

    guys i'm confused xD with the version 1.5 and v 3.0, what is the difference? :D
     
  2. necr0

    necr0 Well-Known Member

    Re: [NDS] Pokemon Black/White 2 Translation Projects

    Each version is made by a different translation team.
    I suggest using the v3.0 patch. It has more translation done and less buggy.

    If you are confused on patching, just download one of the pre-patched ROMs.
     
  3. dgmp_215

    dgmp_215 Member

    Re: [NDS] Pokemon Black/White 2 Translation Projects

    oooo thank you for clearing that out :)
     
  4. Jhon 591

    Jhon 591 Well-Known Member

    Re: [NDS] Pokemon Black/White 2 Translation Projects

    extinfo.dat / infolib.dat v3Dats.zip

    But yet with GameID and no coding with in it, to run the game lol.

    [​IMG]

    PS:

    WHT2TranslationV3_Kana.zip
    BLK2TranslationV3.zip

    Kana <- whats diffrent ?.
     
  5. necr0

    necr0 Well-Known Member

    Re: [NDS] Pokemon Black/White 2 Translation Projects

    The Kana keeps the original Pokemon names.
    To use with the GTS because it doesn't allow the translations.
     
  6. Jhon 591

    Jhon 591 Well-Known Member

    Re: [NDS] Pokemon Black/White 2 Translation Projects

    Thank you Aeither

    I will check if both versions change the encrypted GameID are not, They could have missed out on one for the DSTT/YSMenu dats updates.
    Post Merge: [time]1340969080[/time]
    Updated 06/29/2012

    DSTT/YSMenu DAT's Updated To ROM's Number 6047

    http://uploadmirrors.com/download/YIZ3LXX2/DAT_s_v6047_0.rar

    Over-Ride DAT's extinfo.dat/infolib.dat/savlib.dat/usercheat.dat
    into the TTMenu folder of either DSTT/YSMenu R4's - Are any of RGF ttmenu folders.

    Incuded latest titlelist6047.xml use with TTdT.exe

    Changelog V6047 - Credit's in text files

    Code:
    Fixed - TAMP - 6047 The Amazing Spider Man (EU)
    Fixed - TPLP - 6046 Pippi Longstocking (EU)
    Fixed - B6FX - 6045 LEGO Batman 2 DC Super Heroes (EU/FR)
    RGF Fixed - YQKP - 6044 World Cup of Pool (EU)
    2CH Fixed - VPYT - XXXX Pokemon Conquest (US)
    ---------------------
    Tester - for save corruption and any white screens on Exit of Mystery gift ?.
    
    (New Default AP Root) - IRDJ - 6043 Pocket Monsters White 2 (JP)
    (New Default AP Root) - IREJ - 6042 Pocket Monsters Black 2 (JP)
    (Note) PM Black/White 2,  Should work with Any - Pokestation translation patches as is.
    
    Supported By Project Pokemon translations v2.0 and v3.0
    
    IRDJ 1990A0F0 - 6043 Pocket Monsters White 2 (JP) (Project Pokemon v3.0 ENG) (New Default AP Root)
    IREJ 8F32D091 - 6042 Pocket Monsters Black 2 (JP) (Project Pokemon v3.0 ENG) (New Default AP Root)
    
    Default GameID in extinfo.dat to 00000000
    
     
  7. Dax360

    Dax360 Active Member

    Re: [NDS] Pokemon Black/White 2 Translation Projects

    The Project Pokemon patch won't run on my R4i SDHC, any ideas on how to make it work? I have a different rom that runs on it but I try the same method and no such luck. Any help would be much appreciated.
     
  8. asdfth12

    asdfth12 Well-Known Member

    Re: [NDS] Pokemon Black/White 2 Translation Projects

    PPM trims the rom. I've had issues with the PKS translation early on since it trimmed to rom too.

    Until PPM drops the trimming, its best if you stick with the PKS translation.

    More links.

    PPM ENG V3 (English pokemon names)
    Black 2 - http://BillionUploads.com/1pmdm7ijgxjt
    White 2 - http://BillionUploads.com/4y35gpaxfqxg

    Edit - Might as well remove my PKS translation links (Enlgih and german). They were removed earlier today.
    I'll have new links for them later.
     
  9. grimeyes

    grimeyes Well-Known Member

    Re: [NDS] Pokemon Black/White 2 Translation Projects

    Black and white took only 4 weeks to finish everything. Its probably gonna be the same for this. Heck, in 5 days they've already translated 60% of the game.
     
  10. OnyxKnight_RupenX

    OnyxKnight_RupenX Well-Known Member

    Re: [NDS] Pokemon Black/White 2 Translation Projects

    Playing White 2 on DeSmume...haven't had time to do much, but no freezes or saving issues yet.
     
  11. necr0

    necr0 Well-Known Member

    Re: [NDS] Pokemon Black/White 2 Translation Projects

    I understand that trimmed ROMs may not work on your flashcard. Unfortunately, the ROM is trimmed when it is patched and there is no way past it.
    It is most likely with the v4 update, they will release a patch to trim or not. At this time, I will post both the trimmed and non-trimmed pre-patched ROMs.

    I hope this clears up any confusion.
     
  12. 9lucario9

    9lucario9 Well-Known Member

    Re: [NDS] Pokemon Black/White 2 Translation Projects

    I have played Black 2 on DeSmuMe for over 20 hours. Still no freezes/crashes occured!
     
  13. ssjsongohan

    ssjsongohan Active Member

    Re: [NDS] Pokemon Black/White 2 Translation Projects

    The trimmed roms have, most, troubles on Ysmenu and similar software that we use to play games.

    Since those recognize the headers of the files, a trimmed won´t start since it´s not on there database.
    With, most of, this translations, everyone can play it only with the most recent firmware from your card maker. (trimmed or not)
    If you use some of those emulators to run games on your cards, try to run the translated rom (the original file won´t run) that you downloaded from here only with your original firmware. Most of the cards will let you play without any trouble.
    If you use ysmenu keep checking there page to upgrade the libraries so the roms can be played.
     
  14. jasonli122122

    jasonli122122 Member

    Re: [NDS] Pokemon Black/White 2 Translation Projects

    Which is better? v1.5 from pokestation or v3 project pokemon?
    because someone say that v3 have error after open c-gear :/
    And what is different between pokestation and project pokemon?
    plz reply
     
  15. ImBackxD

    ImBackxD Member

    Re: [NDS] Pokemon Black/White 2 Translation Projects

    I heard 1.6 might get released today, so if your patient enough, pokestation 1.6 should be the most up to date, and be the preferred one for the time being
     
  16. Foxhounder

    Foxhounder Guest

    Re: [NDS] Pokemon Black/White 2 Translation Projects

    Project Pokemon are more well established and experienced. They also have less bugs. I'd go with theirs.
     
  17. Dreamerx3

    Dreamerx3 Active Member

    Re: [NDS] Pokemon Black/White 2 Translation Projects

    Question: are the prepatched ones that are on the main post already patched with the AP patch or is it just translation patch?
     
  18. necr0

    necr0 Well-Known Member

    Re: [NDS] Pokemon Black/White 2 Translation Projects

    Both.
    The translation patch includes the AP patch.
     
  19. iluvfupaburgers

    iluvfupaburgers Well-Known Member

    Re: [NDS] Pokemon Black/White 2 Translation Projects

    updated OP with pokestation english v1.6 and german 1.4
     
  20. rockerzz182

    rockerzz182 Well-Known Member

    Re: [NDS] Pokemon Black/White 2 Translation Projects

    How much is translated in the dialogue in 1.6??