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[NDS] Golden Sun: Dark Dawn (U) AP + Compatibility Issues Topic

Discussion in 'Technical Help' started by iluvfupaburgers, Nov 28, 2010.

  1. iluvfupaburgers

    iluvfupaburgers Well-Known Member

    1)not sure
    2)the dat files are only for ttds or ysmenu users
     
  2. chinglee42

    chinglee42 Member

    Thanks for answering.

    So it seems like I'm gonna have to wait for a Kernal Update or a Patch*sigh*
     
  3. iluvfupaburgers

    iluvfupaburgers Well-Known Member

    yeah, pretty much :(
     
  4. chinglee42

    chinglee42 Member

    The website displayed on the front of the cartrige is www.r4i-sdhc.com
     
  5. Solidifier-Snake

    Solidifier-Snake Well-Known Member

    still no fix for wood?
     
  6. musicupload

    musicupload Member

    What to do with this lol, sorry im noob at this :S
     
  7. thao1211

    thao1211 Member

    kinda lost but 4800 and cfe00 offset is the ap i think just dont know what to do
    more of a psp guy
    let u all know if i can fix the black screen or even skip it cause i think that the only ap in the game
     
  8. GZGoten

    GZGoten Member

    on http://www.r4idsn.com/download.asp it says that:

    Kernel V1.39 Released 2010-10-30
    #5292_Golden Sun:Dark Dawn

    don't really know if it works since I'm a noob for this sort of thing
     
  9. sylar1000

    sylar1000 Well-Known Member

    i think thats the japanese version
     
  10. franchette

    franchette New Member

    ..How? Didn't work on mine.
     
  11. thao1211

    thao1211 Member

    english is 5362 thik
     
  12. rexasaurus

    rexasaurus Member

    So I'm actually getting the AP on my SuperCard DSTwo, the white screen. I literally just updated the card to 1.08 firmware. Does anyone have any idea why that is?
     
  13. mario1394

    mario1394 Member

    Jhon thanks, i understand what you are talking about now read previous posts like i should have; im trying it right now.
     
  14. chinglee42

    chinglee42 Member

    Another question: Can I apply wood Kernal/firmware to an R4i SDHC cartriage?
     
  15. Katoma

    Katoma Member

    So if the AP's a white screen... and my Akaio's simply cutting off with a black screen immediately after the load... aw god darnit, it's not AP on my end again.

    Edit:
    Or maybe it's a bad dump? *Doubt*

    Edit 2: When they say white screen, do you mean it flashes white then goes to a black screen, or it stays white screen?
     
  16. Jhon 591

    Jhon 591 Well-Known Member

    Please remember

    infolib.dat - need's working on ?

    Im drwhojan at the GBAtemp - but i have bean band for good

    EDIT: the (J) rom dose work fine Encrypted gameID BO5J 31F8E805
     
  17. Xeronage

    Xeronage Member

    As I dont have a DSTT I've tried applying the extinfo directly to my ROM, however it's not working (yet).

    Could you tell me what needs to happen at offset 0xD0000000? There are no hex values following it. Furthermore is it correct to assume 0xD0000000 and 0xC2339E40 are memory locations and thus need a cheating device to edit?
     
  18. Jhon 591

    Jhon 591 Well-Known Member

    Don't add that into the rom - thease are for only extinfo for dstt are ysmenu - extinfo.dat works diffrent
     
  19. CalamityDjenn

    CalamityDjenn Member

    Hi there drwhojan, I tried your data.

    I injected those data in a new line in extinfo.dat named BO5E - 07620610.
    Then, I opened infolib.dat and duplicated the BO5J - 31F8E805 and renamed the copy BO5E - 07620610, so ATM the game boots fine, no more errcode=-4 with the edited infolib.dat but unfortunately I got double white screens.

    Seems an offset needs modifcations in extinfo.dat.
     
  20. Xeronage

    Xeronage Member

    @Jhon You're not making much sense to me with all your spelling/grammar errors. Could you elaborate?

    What I'm doing is assuming extinfo contains patches for the game's binary. Applying them directly should then work as well..