damage to armour that you then have to pay to repair. If I get down to 50% armour durability it costs me over 40 gold to repair, and I'm only a leather wearer. That figure would be in the hundreds for plate wearers. plus if you use the spirit healer to resurrect you get resurrection sickness which is a massive hit (like reduced by 75% of normal value) to all stats for 10 minutes.
Oh please... MMO games are different from console/PC games >_> About the difficult on old games: point out the fact that most old games doesn't have a option to select difficulty anyway. Still not all games work like that, some games nowadays are a lot harder and complete compared to old generations.
I'd say it's about 50-60% in my experience. Now days it's more like 90% of games that have a difficulty selection.
List the amount of games nowadays that have actual cheat codes. That are in-game List the amount of games a while ago that did. That are in-game. From what I can remember, there's very little exclusive games that I've played that have any cheats. Cheat codes that are in-game are growing less and less, and it's kinda sad considering that was part of a lot of fun in the GTA games.
I only like cheat you can earn like in golden eye, it feels like a more worthy challenge. When you can cheat any time and clock a level, it feels like crap, I gone of gta games because you can cheat anytime...one time I did NEED to cheat because one shot could kill me, I hate over 1 million saved, all guns, and I was stuck in a frickin train tunnel with cops swarming ethier side...i couldn't get out In the end even with the so called invincibility code I died, and cheated my moeny and guns back...now I lost interest because I've been tempted to cheat the whole time.
I can't tell you how many hours I've clocked into games like GTA3/VC/SA or Saints Row because of the cheats. They make the game a lot of fun regardless of being tempting to use. It's not mandatory, it's optional, if you have willpower, you just don't use them. I've played through the single player of all three GTA games and used them without cheats, I mainly just screw around with cheats though.
Games now focus on multiplayer. And when it comes to the single player in games they focus on story, not difficulty.
There is still the fact that difficulty exists. Trying to play through Uncharted 2 on crushing is a nightmare. You die in about 5 shots from the AK-47, and that is the weakest of the assault rifles. I'm assuming the maker of this topic has barely played even half the games, much less tried them on their hardest difficulty. Unless he is a video gaming master, he wouldn't be calling even half of those easy on the highest difficulty, and some of those are purely multiplayer games to boot. Diablo 2 and World of Warcraft though have no bearing on your opinion on difficulty, as those games can be difficult for a lot of reasons, even just being new to the game. Cheats are fun to mess with, though I've never used them to better myself in a game. Yes, I would love to just summon a tank, make it invincible, and go rolling through the city instead of doing a mission legitimately. It doesn't mean I will, it's called self control. Getting that much money and weaponry is impossible without cheating unless you not only beat the game front to back, but than proceeded to waste your time collecting small amounts of cash elsewhere. I call shenanigans on that example.