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iDeaS emulator Action Replay codes help

Discussion in 'Game Help' started by R3nCh4n, Jul 25, 2009.

  1. R3nCh4n

    R3nCh4n Member

    hey how i can use AR codes in iDeaS emulator?
    if this is in the wrong place move it please.
     
  2. Blade5406

    Blade5406 Well-Known Member

    Yes, you can, but it kinda does not function well with activator codes.
     
  3. R3nCh4n

    R3nCh4n Member

    how do you put those codes in? i realy need them...
     
  4. Blade5406

    Blade5406 Well-Known Member

    Go to:
    Options > Cheats > Cheat List then
    Cheat List > File > Add New Action Replay DS or CodeBreaker DS ;D
     
  5. R3nCh4n

    R3nCh4n Member

    what then it just says close or cancel?
     
  6. Blade5406

    Blade5406 Well-Known Member

    Input a valid Action replay code then also a description, the "cancel" should turn into a "insert" click button.
     
  7. R3nCh4n

    R3nCh4n Member

    oh thanks you realy helped me out!
     
  8. Blade5406

    Blade5406 Well-Known Member

    It's okay.

    You might meet some problems with codes that have activators though.
     
  9. Zack B. Smart

    Zack B. Smart Member

    Yeah seriously Ive had problems.
     
  10. anandjones

    anandjones Well-Known Member

    Activator code types aren't very troublesome though?
     
  11. Blade5406

    Blade5406 Well-Known Member

    Well, for example, the walkthrough wall code of Super Robot Taisen OG: EF, you turn it on but you can't turn it off, until of course you exit the game. iDeaS AR engine is still WIP, I guess.
     
  12. anandjones

    anandjones Well-Known Member

    A Wall code shouldn't use an activator anyway. If you were to switch the values back while you're currently in a wall for example. It's the problem that it requires an activator in the first place, not the way the emulator works in using AR.
     
  13. Blade5406

    Blade5406 Well-Known Member

    How do you end those kind of codes anyway?

    Wall code (Hold A button)
    0202AB24 EB0001C4
    94000130 FFFD0000
    0202AB24 E3A00001
    D0000000 00000000 <------what does this do?

    Move faster code (Hold R button)
    0202AB54 01D018FC
    94000130 FEFF0000
    0202AB54 E3A01002
    D2000000 00000000<-------and this one too.

    They complete the joker command, but what's the real difference between them.

    --this should be a bit on-topic right?
     
  14. anandjones

    anandjones Well-Known Member

    The D type codes are explained here http://doc.kodewerx.org/hacking_nds.html

    Each has their own effect to make sure the code does what it is supposed to do, D2 being the line which clears ARs internal registers or temporary data and terminator, to signify the ending of a code block.
     
  15. R3nCh4n

    R3nCh4n Member

    umm i have this little problem i think this is activator code

    3 of each the main 2800 cards incl God cards (RamonNZ - press start) [USA]
    94000130 FFF70000
    D5000000 00000033
    C0000000 00000577
    D8000000 021217A5
    D2000000 00000000

    3 of each turbo duel card (RamonNZ - press start) [USA]
    94000130 FFF70000
    D5000000 00000033
    C0000000 0000002B
    D8000000 02121762
    D2000000 00000000

    and the names are too long for iDeaS AR and where do i press start?
     
  16. anandjones

    anandjones Well-Known Member

    Press Start anywhere. And just name them shorter.
     
  17. Ch34ter

    Ch34ter New Member

    In Romulation.net they should have list of AR codes and CB codes for those who wants to cheat... so it should be easier to find working cheats...
     
  18. Blade5406

    Blade5406 Well-Known Member

    Is GBATemp.net not enough?