Re: Dissidia: Final Fantasy To get 100% completion, you need to encounter all Pawns, getting all Items, Summons and Treasure Chests. And you must also get 4 Stars after finishing the Story. Note that it's only possible to get 100% Completion on 2nd try. ;D
Re: Dissidia: Final Fantasy It doesn't have roms that romulation hosts, I think it will be fine... Anyways, how do you guys understand it in Japanese? Do you know Japanese?
Re: Dissidia: Final Fantasy well.. i play the game, its awesome.. but why it so slow?? is it something wrong with my psp..??
Re: Dissidia: Final Fantasy Im starting to learn. My friends are teaching me. Also its a fighting game (more ore less) so you dont realy need to know much.
Re: Dissidia: Final Fantasy Ya, its only for the PSP and Ya, its only in jap. Its one of the most epic fighting games out there.
Re: Dissidia: Final Fantasy Cool, I can read a bit, well actually I know 3 words lol... Love, Happiness and Chicken XD Thanks for the info
Re: Dissidia: Final Fantasy Damn i wish this came out for the DS... well thats one good game away from my reach now
Re: Dissidia: Final Fantasy DS can only handle the best graphics like FF3/FF4 etc. Those are the best that the DS can withstand, and the only other great graphics are some of the ingame videos (Chrono Trigger)
Re: Dissidia: Final Fantasy Square Enix has just announced that Dissidia will be hitting North American shores in Mid-year 2009 the exact date is unknown but it gives us something too look forward to
Re: Dissidia: Final Fantasy I hate how Square Enix takes forever to give us the english games, its always the japanese. As long as the game isnt crap, i still support them...
Re: Dissidia: Final Fantasy hmm it because square-enix is come from japan, so always they release the japan version 1st. i hate that too, but what can we do??!!
Re: Dissidia: Final Fantasy yeah I know... We cant do anything about that, patience is a virtue. (As Vegeta once quoted )
Re: Dissidia: Final Fantasy OKEY, lets back to Dissidia ;D this is some summons translation SUMMONs Auto Activating: イフリート(IFRIT) BRAVE multiplies by 1.5 Activates on: Achieved MAP BRAVE (meaning you broke the enemy’s BRAVE and obtained the map’s BRAVE POOL). Frequency: 3 Obtained @ I-3 シヴァ (SHIVA) For a while the Enemy’s ability to raise the BRAVE will be sealed. Activates on: Enemy’s BRAVE hits 0. Frequency: 3 Obtained @ II-3 ラムウ (RAMUH) For a while the Enemy’s ability to use Summons will be sealed. Activates on: Achieved MAP BRAVE. Frequency: 3 Obtained @ SI 3-3 カーãƒÂÂンクル (CARBUNCLE) Enemy’s BRAVE will be set to player’s value. Activates on: Player BRAVE hits 0. Frequency: 3 Obtained @ IV-3 マジッグãƒÂÂット(MAGIC POT) Copies enemy’s BRAVE. Activates on: Enemy’s BRAVE reaches 3 times (assumption: or above) base value. Frequency: 3 Obtained @ VII-3 デモンズウォール (DEMON’S WALL) Protects BRAVE for a while. Activates on: Player BRAVE is half (assumption: or below) the base value. Frequency: 3 Obtained @ VI-3 メーガスミ姉妹 (MAGUS SISTERS) Cuts Enemy’s current BRAVE and, for a while, the BRAVE base value in half. Activates on: Map Brave achieved by enemy. Frequency: 3 Obtained @ X-3 オーディーン (ODIN) 50% Chance to BREAK (set enemy’s BRAVE to 0 & receive BP?) Activates on: On the verge of losing (literal translation: At the time of pinch of defeat) - not sure what the real trigger conditions are. Frequency: 3 Obtained @ SI 1-3 フェニックス (PHOENIX) For a while enemy’s ability to BREAK is sealed. Also, BRAVE is restored up to the base value. Activates on: BRAVE is half (assumption: or below) the base value. Frequency: 3 Obtained @ III-3 アレクサンダー (ALEXANDER) For a while Player BRAVE is kept fix (will not be reduced to 0 by dealing damage). Activates on: “Map Brave†is achieved. Frequency: 3 Obtained @ IX-3 リヴァイアサン (LEVIATHAN) For a while enemy’s BRAVE is lowered (constantly decreased) Activates on: “Map Brave†is achieved by enemy. Frequency: 3 Obtained @ V-3 ãƒÂÂãƒÂÂムート(BAHAMUT) For a while Player BRAVE is increased (constantly increased) Activates on: Player BRAVE is half (assumption: or lower) the base value. Frequency: 3 Obtained @ VIII-3 Manually Triggered Summons イフリート(IFRIT) BRAVE multiplies by 1.5 Frequency: 2 Obtained @ I-2 Y シヴァ (SHIVA) For a while the Enemy’s ability to raise the BRAVE will be sealed. “Instead of AUTO the effect’s time is long†?!? Frequency: 2 Obtained @ II-2 Y ラムウ (RAMUH) For a while seals enemy’s ability to use a summon. “Instead of AUTO the effect’s time is long†?!? Frequency: 2 Obtained @ SI 4-1 カーãƒÂÂンクル (CARBUNCLE) Enemy’s BRAVE will be set to player’s value. Frequency: 2 Obtained @ IV-2 Y マジックãƒÂÂット(MAGIC POT) Copies enemy’s BRAVE. Frequency: 2 Obtained @ VII-2 Y デモンズウォール (DEMONâ€ÂÂS WALL) AUTO よりも効果時間ãÂŒ長ã„ Protects BRAVE for a while. “Instead of AUTO the effect’s time is long†?!? Frequency: 2 Obtained @ VI-2 Y メーガスミ姉妹 (MAGUS SISTERS) Same effect as Magus Sisters above, just manually triggered. Also, the mysterious “Instead of AUTO the effect’s time is long†message is there to confuse me and probably everyone who hasnt figured out the effect on his own. Frequency: 2 Obtained @ X-2 Y オーヂィーン (ODIN) Activates on: On the verge of losing (literal translation: At the time of pinch of defeat) - not sure what the real trigger conditions are. Frequency: 2 Obtained @ SI 2-3 フェニックス (PHOENIX) For a while enemy’s ability to BREAK is sealed. Also, BRAVE is restored up to the base value.â€ÂÂInstead of AUTO the effect’s time is long†?!? Frequency: 2 Obtained @ III-3 アレクサンダー (ALEXANDER) For a while Player BRAVE is kept fix (will not be reduced to 0 by dealing damage). “Instead of AUTO the effect’s time is long†?!? Frequency: 2 Obtained @ IX-2 Y リヴァイアサン (LEVIATHAN) For a while enemy’s BRAVE is lowered (constantly decreased) “Instead of AUTO the effect’s time is long†?!? Frequency: 2 Obtained @ V-2 Y ãƒÂÂãƒÂÂムート(BAHAMUT) For a while Player BRAVE is increased (constantly increased) “Instead of AUTO the effect’s time is long†?!? Frequency: 2 Obtained @ VIII-2 Y ãƒÂÂョコボ (CHOCOBO) Shuffle Player’s and Enemy’s BRAVE numberrandomly Frequency: 2 Obtained @ DG 1 B モーグリ (MOOGLE) “Until you use it, you don’t know the effect“ Frequency: 2 Obtained @ III B マンドラゴラ (MANDRAGORE) For a while, player’s BRAVE will easilyregenerate to the base value Frequency: 2 Obtained @ I B ボム(BOMB) After a fixed time (after activation), the effect is activated. Player’s BRAVE deals damage to the Enemy. Frequency: 2 Obtained @ IV B アスラ (ASHURA) Random Effect: Destroys, Seals or Uses Enemy Summon Stone Frequency: 2 Obtained @ DG 2 B タイタン (TITAN) For a while, whenever Damage is dealt to the Player, the Player’s BRAVE multiplies by 3. Frequency: 2 Obtained @ DG 1-3 アトモス (ATOMOS) For a while, whenever Damage is dealt to the Player, the Enemy’s BRAVE is absorbed. Frequency: 2 Obtained @ ? 鉄巨人 (IRON GIANT) For a while, whenever the Player deals Damage, the Enemy’s BRAVE is reduced in half. Frequency: 2 Obtained @ DG 2-3 サボテンダー (CACTUAR) Lower Enemy’s BRAVE by 1000 points. Frequency: 2 Obtained @ IX B トンベリ (TONBERRY) After a fixed time (after activation), the effect is activated. For all the HP Damage dealt to the player, BRAVE is taken from the Enemy in revenge. Frequency: 2 Obtained @ V B モルボル (MARLBORO) For a while, the Enemy loses BRAVE based on how close the Enemy is to the Player. (The closer the Fighers the bigger the drain) Frequency: 2 Obtained @ II B オルトãƒÂÂス (ULTROS) For a while the Enemy can not see BRAVE numbers. Frequency: 2 Obtained @ ? ãƒÂÂュボーン (TYPHOON) Remove (literally: blow away) one digit of enemy’s BRAVE (assumption: first digit). Frequency: 2 Obtained @ VII B デスゲイズ (DEATH GAZE) BREAKs 5 times Player’s BRAVE (assumption: if the Enemy has less than 5x Player’s BRAVE it peforms a BREAK) Frequency: 2 Obtained @ VI B ベヒーモス (BEHEMOTH) Doubles Player’s BRAVE immediately, but afterwards rapidly decreases Frequency: 2 Obtained @ X B コヨコヨ (PUPU) Player’s BRAVE is reduced in half, but goes up rapidly afterwards Frequency: 2 Obtained @ VIII B リッム(LICH) After a fixed time (after activation), the effect is activated. Lowers enemy’s BRAVE to 0. Frequency: 2 Obtained @ 2 SI 1 B マリリス (MARILITH) After a fixed time (after activation), the effect is activated. Enemy’s BRAVE is kept fix (same effect as Alexander!?) Frequency: 2 Obtained @ SI 2 B クラーケン (KRAKEN) After a fixed time (after activation), the effect is activated. Player‘s and Enemy‘s BRAVE are exchanged. Frequency: 2 Obtained @ SI 3 B ティアマット(TIAMAT) After a fixed time (after activation), the effect is activated. Player’s BRAVE is multiplied by 3. Frequency: 2 Obtained @ SI 4-2 スカルミリョーム(SCARMIGLIONE) Triggered (assumption: you have to use the card with R+O to gain the counter-attack effect) when enemy uses a summon. Lowers enemy’s BRAVE to 0. Frequency: 2 Obtained @ SI ? カイナッツォ (CAGNAZZO) Triggered when enemy uses a summon. Enemy’s BRAVE is kept fix (same effect as Alexander!?) Frequency: 2 Obtained @ SI ? ãƒÂÂルãƒÂÂリシア (BARBARICCIA) Tiggered when enemy uses a summon. Player’s and Enemy’s BRAVE are exchanged. Frequency: 2 Obtained @ SI 3-3 ルビカンテ(RUBICANTE) Triggered when enemy uses a summon. Player’s BRAVE is multiplied by 3. Frequency: 2 Obtained @ ? ギルガメッシュ (GILGAMESH) If you can weild the strongest Weapon BRAVE is multiplied by 3. (Assumption: You need to either posess or be able to use the Ultimate Weapon!?) Frequency: 2 Obtained @ ? アルテマウェãƒÂÂン (ULTIMATE WEAPON) Produces a huge energy that, after a fixed time, BREAKs the Enemy. Frequency: 1 Obtained @ ? オメガ (OMEGA WEAPON) For a while the Enemy’s BRAVE is lowered heavily. Frequency: 1 Obtained @ ?