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World of Warcraft changes

Discussion in 'PC' started by Datanotfound, Feb 28, 2009.

  1. Datanotfound

    Datanotfound Well-Known Member

    I haven't played in a couple of months *maybe a year?* and there have been a lot of changes in the way classes work. So I was just curious as to what changes in the game you guys have noticed and found awesome/terrible or just memorable?

    I remember back in the day when a paladin had the damage capability of a soggy loaf of bread, and the shaman reigned supreme (still does in my opinion, but people don't cry nearly as much now =p).
     
  2. Loonylion

    Loonylion Administrator Staff Member

    hunters have been nerfed big time, death knights are fighting with paladins over which class is the most overpowered, rogues continued to get buffed every patch (They did get a small nerf one patch but caused such a stink about it that the following patch gave them massive buffs), they stopped nerfing druids a few patches ago, thankfully, riding skill is now learned at level 30, rendering druid travel form a waste of time, druid feral forms are no longer quested but bought from trainers at the relevant level, difficulty has been brought down significantly to please the spoilt 12 year olds. and the game balance has been significantly shifted further in favour of the alliance.
     
  3. Datanotfound

    Datanotfound Well-Known Member

    Meh, I can't stand to play the alliance, never have been able to =/

    But yeah, all the spoilt 12 year olds oyu speak of play night elf rogues, so they will continue getting buffs as thats where half of WoW's money comes from =p
     
  4. Loonylion

    Loonylion Administrator Staff Member

    [​IMG]
    Hail to the Warchief! ;D