THE HILL GAME/b] ****Mechanics**** 1: First, if a person owns a Hill and if someone's going to take it, he/she must find a way to destroy the Hill's defenses. 2: If someone took a Hill, he/she must put the defenses of the Hill on the same post where he/she demonstrated the assault to prevent spamming. 3: The Hill's attacker gets a free 1 hour protection from ALL attacks if he/she got the Hill. If he is not successful on capturing the Hill, the owner/Hill defender gets a free 1 hour protection and the attacker loses 50 THG Gems. 4: Once a player has been registered, he/she is given a Valley to defend, 100 Gems and 2 Day Protection. 5: An attacker can send up to 5 SReinforcements or 2 LReinforcements. 6: When you attack and you have protection, you lose your protection. 7: For each Housing, you can train 1 unit. 8: You will need 1 Food to feed 1 unit each day. ****Shop**** Towers Tesla Cannon: 10 Gems [0/3] **5 Shots/1 Charge/ -- 50 DMG/1 Shot -- 150 Range** Lazer Tower: 15 Gems [0/2] **2 Sec. Lazer/1.5 Sec Recharge -- 100 DMG/.5 Sec. -- 45 Range** Sniper Turret: 5 Gems [0/4] **1.5 Sec. Interval -- 75 DMG -- 250 Range** Buildings Valley Center: FREE!! [0/1] **Able to build Towers, other Buildings and Supplies** BUY IT. Barracks: 5 Gems [0/2] **Able to train Light Infantry and Heavy Infantry units** Stable: 10 Gems [0/2] **Able to train Light Cavalry and Heavy Cavalry units** Archery Range: 5 Gems [0/2] **Able to train Ranged Cavalry and Ranged units** Supplies House: 15 Gems [0/5] **Adds 15 Housing for each building** Farm: 15 Gems [0/5] **Adds 15 Food Income for each building** [MORE COMING SOON!!] Registered Players: Hills: EVERYONE START CAPTURING HILLS!