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Programming languages

Discussion in 'Computers & Modding' started by Inunah, Jun 4, 2011.

  1. Inunah

    Inunah Well-Known Member

    C++ is too hard. Is there anything more simple that I could use for making DS and PSP games? Like, a programming GUI where you type something like "menu" and it'll make all the code for a menu for you?
     
  2. ProtomanZX

    ProtomanZX Well-Known Member

    the only other Language I can think of is VB, but idk if it does NDS or PSP. I don't think it does.
     
  3. dino340

    dino340 Well-Known Member

    SoooOOOooooOOOOoooo......

    Basically you want to code a game without actually coding a game?
     
  4. Void

    Void Well-Known Member

    You could find some open source code to use a template for theft and reproduction. But if you're not willing to actually make your game, you might as well, y'know, not make a game.
     
  5. Inunah

    Inunah Well-Known Member

    I'm willing to make it. C++ is just way too hard. Spent months reading page 1 of one tutorial, and I still don't know how to make a damn 'hello world' app.

    I'm just fed up with tutorials and want to use a programming language that I don't have to learn.
     
  6. Suiseiseki

    Suiseiseki Well-Known Member

    Gotta learn it to use it. Even python, while considered to be incredibly easy, still requires learning or at least a background in object-oriented programming to understand.
     
  7. iluvfupaburgers

    iluvfupaburgers Well-Known Member

    if you dont even understand the first page, than game programming is not really your thing
     
  8. Loonylion

    Loonylion Administrator Staff Member

    you shouldn't be starting with game programming anyway.

    C++ is the most commonly used language for writing games, or indeed any software. You're just going to have to deal with it.

    I very much doubt its possible to use anything else for DS or PSP.
     
  9. Inunah

    Inunah Well-Known Member

    If I don't start with programming, then how can I make a game?
     
  10. Omega_2

    Omega_2 Strings Cat

    Oh, I know, effort.
     
  11. Loonylion

    Loonylion Administrator Staff Member

    you start programming small applications, then bigger ones before moving on to games.
     
  12. Inunah

    Inunah Well-Known Member

    Oh. Then how do I start with small applications? And I don't give a flying fuck about that 'hello world' shit every single fricken tutorial assumes all the readers are there to make.

    Edit: Would a ROM hack for a partial menu translation count as a small application, if I knew what all the stuff said/went to and actually knew how to edit ROMs?
     
  13. Reider

    Reider Modereider

    Just for kicks, do you even know how to do "Hello world"?
     
  14. Inunah

    Inunah Well-Known Member

    Nope. Didn't bother to learn how to make something I didn't want to make.
     
  15. Reider

    Reider Modereider

    I've got nothing else to say then. I'll leave this to somebody else to deal with in a way they see fit.
     
  16. Littlekill

    Littlekill Well-Known Member

    someone ban this troll
     
  17. Inunah

    Inunah Well-Known Member

    Yeah, I swear, you should've been banned a long time ago.
     
  18. Hypr

    Hypr Well-Known Member

    Inunah,

    Just stop this crap. Seriously. If you want to make a game with no background skills on hand, then you will need to go through the same arduous learning process that many programmers (including me) had to undertake. That includes starting out with "Hello world" program, which is typically the first step towards becoming a game programmer.

    Either you have the desire to learn to make a game, or...

    [​IMG]
    There's the door.

    Those are your options. Take your pick.
     
  19. meganova

    meganova Well-Known Member

    I agree with all of the opinions here,

    If you don't have any effort, then you shouldn't even thinking making one.
     
  20. Zydaline

    Zydaline Well-Known Member

    There's http://www.renpy.org/ , a visual novel engine. Obviously, it's for the PC instead of the DS/PSP and only for visual novels (though it's possible to code RPGs on it, though that's tough I heard) , but I think the language should be easier than C++?

    Of course, it's still effort.
    Something tells me it won't work anyhow.