Hello. I need help fixing something. As you can see from the Subject, I'm using No$GBA 2.6a and No$Zoomer 2.3.0.2. I have everything up to date. I even made it so I can run No$GBA in BIOS from the walkthrough posted here. But when I click on Zoomer it does the select ROM thing, I select ROM, it'll load for a minute. But once it loads instead of getting the game, I get a light blue screen. Nothing shows up at all, even when loading in BIOS. At the top it says NO$Zoomer 100%(this will actually move between about 90% to 105%) 0fps. Aside from changing it to run in BIOS it's the default settings. That's not to say I haven't tried messing around with them, this is just the...third(? I can't remember) time I've downloaded and tried using it and I always run into this problem. Any help would be greatly appreciated. P.S. If it helps anything, I'm running 32-bit Vista Acer laptop. P.P.S. No$GBA can work by itself, but some games require Zoomer
I've tried it with Pokemon Black, Mario and Luigi Partners in Time, Final Fantasy IV and Mario, Mario and Luigi: Bowser's Inside Story(this one had other problems.... >_>) and Golden Sun: Dark Dawn.
If you are geting blue screen for PM black/white try this topic http://forum.romulation.net/index.php?topic=53401.0 As for the over games thats weird - is your graphics set for open-gl are dirextX ?, sometimes with vista you may still need to open the emulator thought admin rights as right click run with admin rights. Are maybe you could post a screen shot. Post Merge: [time]1320915575[/time] EDIT: need to soft out my main hard drive: back in a few HR
About Pokemon Black, I already knew about the AP blue screen. This isn't that. I was able to get past that without zoomer...but then I ran into a different problem with that... >_> As for the graphics....I'm not sure...are you talking about on the emulator or the computer? If you're talking about the computer, I think it's set for DirectX but I'm not sure how to check... Post Merge: [time]1320916581[/time] I think I may have found what you were talking about. If it was about the Render(R) it was set to DirectX 8 Sync, but when I chanced it to OpenGL Async it changed to a black screen and the fps went to about 10. With DirectX 8 Async, it goes up to about 15. And as I typed this, I reset it with DirectX 8 Async, and now it works! XD Thanks for the help.