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Nintendo is hardly a videogame company anymore

Discussion in 'Rants' started by atheed, Jun 29, 2009.

  1. atheed

    atheed New Member

    Remember when Nintendo made games for their fans, rather for money? I mean come on, at E3 their biggest announcements were Wii sports 2 and Wii fit 2.

    F*(#@&$ WORK OUT EQUIPMENT. AND THE SO CALLED "HARDCORE" GAMES THEY CAME OUT WITH? ANOTHER MARIO GALAXY! YEAH, BECAUSE WE NEED ANOTHER ONE.

    Jesus... I guess thats all I want to say.
     
  2. mds64

    mds64 Well-Known Member

    They were originally a card manufacturer, and every venture they went into was based around the family concept-if the whole family can't enjoy-they won't endorse...


    The games back when the snes was gold, were more towards what people wanted back then-FUN!


    But now they are keeping the family rep whilst "perfecting" thier bussiness rep.



    Now they are in a comfortable spot-the game cube couldn't get this much support-and the n64 was the time nintendo should have realised all of this, thus if they did earlier, prehaps we could have had a more powerful system, just because nintendo had more money to blow!



    They still have hardcore games, sure, but it's like performance cars vs domestic-the domestic are much more needed and are more focused...


    Think about it-the sales of the new nissan GTR won't surpass one the standard car types in thier range...sure the GTR is a far better car, but people have budgets and preferances...thus the GTR can't be bought by families wanting to save fuel-and the wii fit games are for families...


    In therory-they are doing what a business should-find your market and stick to it-with the cube they were all over the place!



    Plus the games they are releasing, that's because they sold heaps of the formers, thus sequels are the best way to make cash-like how transformers 2 came out XD




    My only real complaint about nintendo is that the seal of quality no longer applies-when it was first brought in, it was so consumers can by the GOOD games-they didn't naturally want peiople buying rubbish and then blaming the system for crap game choices!


    Now they just use it on stuff that they made or allowed to be made-how many games DO NOT deserve such a seal???

    (read the inside manual on nintendo games-you can't miss the description-heck wikipedia even confirms what I said!)
     
  3. sexywogboy

    sexywogboy Well-Known Member

    I'll keep this simple and sweet, all gaming companies are in it for the money, and always have been.
     
  4. mds64

    mds64 Well-Known Member


    Correct-it's only the gamers themselves that get the right idea, and those who make games for free...


    It's sad when some guys who just started have a great idea, but neer sells, thus killing ideal gaming :(
     
  5. Suiseiseki

    Suiseiseki Well-Known Member

    They have an innovative console holding a large amount of the console market share, an innovative handheld which holds the majority of handheld market share, release games frequently on both of these, have a loyal fanbase, and they are hardly a videogame company?

    wat

    Also, they never really made games for their fans. The development studios made games for the money while catering to fans. Nintendo just publishes them, again for the money. The quality of the games means nothing if they're pulling money from their investment.
     
  6. Loonylion

    Loonylion Administrator Staff Member

    I think that is the point. They don't really make games anymore, just the hardware.
     
  7. mds64

    mds64 Well-Known Member

    I'll still say the majority of thier games did better than sega, who went from hardware TO games...


    The games they make should be in arcades at times, I swear...
     
  8. Loonylion

    Loonylion Administrator Staff Member

    Sega have always made games, and yes, they started out as an arcade company.
     
  9. mds64

    mds64 Well-Known Member


    I know, some american war veteran started it...


    SErvices GAmes-I know the score :)



    EDIT:Because my info is a tad outdated, just went to make sure what I said is true, Standard games was the former name, then SErvices GAmes...


    And now I forgot if the founders (3 of them) were veterans-but like as I just read on wikipedia, it was for service men...gotta love that site :)
     
  10. ultra

    ultra Guest

    video games were always about the family. sega changed the image of what video games were in the 16bit days. to own a genesis was to be a man, while to own an snes was to be a boy. atari, colecovision, etc... used the family as a selling point. i don't understand why people have this idea of family as a bad thing. i have to blame microsoft and possibly sony for this. microsoft with the idea that it's meant for men [due to the violent, sex, etc...] and sony as a tech toy, which also refers to men because men are tech craze.

    nintendo isn't abandoning the hardcore but rather the hardcore is abandoning nintendo. what did nintendo do then? look for new people while keeping in mind with the hardcore. the gamecube was better then the ps2 and was easier to make and cheaper then the ps2, so how come it got less attention. the resident evil games came out and non of the hardcore jump and helped the wii. capcom then ported them to ps2. it isn't nintendo abandoning the hardcore but the hardcore abandoning nintendo.

    we don't know why nintendo made another galaxy game. a lot of word on the net is that it was to low blow the impact of announcing a 2d mario wii game. but we don't know and only nintendo knows. the reason why we don't need it is because sales of the first galaxy game was low. games with low sales value mean people don't want those games. this is why people don't understand why would nintendo would go and make a sequal to a game with low sales, with a game people aren't really interested. you only make sequals only if the sales of the first game is high. this means people like it and want more of it. no more heroes for instance made low sales, so that means no one really liked the game much except for a few of the people. now they're making a sequal, which will do the same as the first.

    games back then were fun because they rely on the imagination of the developers and because the video game industy was still fresh. today, the game industy has become stale because the developers have become lazy and unimaginative. the reason why is because they reuse ideas and stories from the past with new gimmicks of today. it becomes an original game [suppose from the nes/snes days] to a copy and a copy of the copy and a copy of the copy of the copy, etc.... today you're basically end up playing recycled goods.

    there is a reason why nintendo no longer have that word quality in their seal. nintendo still imposes some guidelines as mentioned by that developer where a certain amount of wiiware sales were needed before they earn something from nintendo, so clearly it meant that it wasn't no longer nintendo doing the quality checking but rather the developers and the public. i believe "quality" is gone because nintendo understands and developers probably understand that they can make junk games and in the end people probably won't buy them and the developers will probably end up getting hurt because of it. so a company like capcom can release 50 garbage game a year on the wii and rather they sell or not, capcom loses money because it is more likely that capcoms cost are more then their profits for making garbage games.

    btw, wiki doesn't explain why it's gone, it just explains what the current and prior seal refers to in the manual.

    this deserves a really good laughter. there is only one company that hasn't made any money. know which one?

    sega!? they screwed themselves up. but, they were the only real competition that could only rival nintendo and now nintendo is the only real video game console company left.

    btw, video games are very emotional on people.
    here's an example. all the hardcore are very hatred for the motion controller and they hate the wii. yet when natal is shown, they brag about motion controller. this is very emotional. emotions take the best of us and blinds us. be cautious of thngs when emotions are involved.
     
  11. Krusha

    Krusha Well-Known Member

    This is unfortunately true
    After the "hardcore" (a really stupid term if you ask me) left Ninty they naturally stopped making those games and searched for a new audience.
    THEN you had the "hardcore" bitch about it when it's their fault.
    This is why I play PC games now, the companies have all fallen to hell.

    Sony went from greatness with the PS2 to crap with the PS3, I always used to admit sony beat Nintendo with the PS2 v Gamecube even though I was a Nintendo fan.
    Microsoft STILL don't really care about the 360, they're a computer company first and foremost, ironically they also seem to be doing the best with their console.
    Nintendo got abandoned and swapped their audience, a bad desicion for gaming, but it pays their bills.
     
  12. Suiseiseki

    Suiseiseki Well-Known Member

    Xbox Live, Halo and CoD. Need I say more?
     
  13. Krusha

    Krusha Well-Known Member

    I don't quite get what you mean here... but I THINK your agreeing with me.
    Like I said although they are more focused on Windows 7 and such the 360 is still doing better then the other consoles
    (This coming from a Nintendo and Sega fan... meh, when somethings good theres no point in trying to say it isnt)
     
  14. mds64

    mds64 Well-Known Member


    They are popular...but aren't the biggest things around...


    As for nintendo-I guess they are doing the right thing...


    All companies are money making whores-but nintendo found a way to keep the ideal (and honrable) way to keep games to what they were first targeted-the family!



    Those who say they aren't hardcodre anymore-they were never meant to-compared to some of the games that other companies-they were always the easiest to play-look at the original mario brothers...


    The first was the hardest-but the other games back then were a bit harder I reckon...


    I just believe that if nintendo stays in the game, it shall survive-but if the other's die...what's gonna happen to the state of games?

    Sony won't bow down or microsoft unless the companies as a whole die-thanks to all ther other stuff they do.


    Hrm, all I can say is, it's gonna be interesting to watch this fight...especially with the "kiddy" nintendo still going, lol
     
  15. insanecrazy07

    insanecrazy07 Well-Known Member

    I hate that there's not that many games that I would want to spend 50+ hours on for the Wii.

    Zelda doesn't count when that entire game can be beat in less than 20. I've only managed to acquire 7 Wii games so far, and only one of them is a game that I could spend 50+ hours on and that is Tales of Phantasia. I played Mario Power Tennis for one match and said, "oh, that's nifty." and put in a different game. Mariokart? Same scenario. Mario Party 8? SSBB? Oh my god...do you see a pattern? I'd like to play a game that doesn't reek of Nintendo IPs, and doesn't suck so bad that I can only get about 5 minutes of gameplay before I pop out the disc. Basically, ninty needs fresh IP, or needs to take some good already-existing ones. At least I didn't waste ~$200 for the 4 games that I'm disappointed with.

    I went through about 4 GB of WiiWare and VC, and most of those were "casual" pick up and play games. The few VC games that were not casual, are games that are obviously on other consoles. I don't see what's so SPECTACULAR about the World of Goo. The way the game is played reminded me of Pogo games or other weird "I don't know what to call this genre" games, like what I find on the family computer with Bejeweled, Yahtzee, Tetris, some odd form of solitaire, Mahjong, Sudoku, etc. Oh, and they actually have a Sudoku game.

    The Wii market is heavily based on the casual gamer. The kind of person that's not going to spend hours and hours getting a 100% completion in...well...anything.

    I really miss my classic Rare titles...Banjo Kazooie, Donkey Kong, GOLDENEYE!
    Someone was really smart to buy that up...

    Who's idea was it to make Metroid Prime 3 limited to single player? Do they do this crap on purpose? It's not like MP3 would come close to Halo 3, or COD4, but you could have at least made a Nintendo exclusive online FPS, something that the Nintendo fanboys can play.

    The dominant "genre" (I don't know what else to call it) these days is online gaming. If Nintendo (and Sony for that matter) wants a chance at the online gaming market, they better take a heavy investment in online servers, get some support up, get a GOOD online game following, and maybe, just maybe, they have a shot at rivaling Microsoft's online gaming experience. At least make the experience tolerable. It doesn't have to be "too good to be true," but manageable.

    The PS3 fails at online gaming from my experience. I played Juiced 2 expecting the servers to be up to be able to play "career" online and it gets shut down. What is the point of boasting that it can go online, when servers are permanently down? GT5 (back when I played) stays on matchmaking longer than the races. If you're going to shut down the server, then enable the game to play on a private server. No matter how crappy the server is, at least it goes online...The best example I can think of is the discontinued servers for Phantasy Star Online. I forgot the name of the server, but that game lives on in that private server. Without it, that game could not possibly be played ever again, unless someone decided to host their own private server. I'm pretty sure no gaming company wants to end up with private server issues, so the best course of action is to keep your damn servers going.

    Back with the original IPs, I could get COD4 for the Wii, but that experience is absolutely horrible without the strong online support. I could get a lot of sweet titles for the Wii, but the 360 and the PS3 will always outperform the Wii in either graphics, controls, or online support.
     
  16. Krusha

    Krusha Well-Known Member

    Is still awesome.

    Gonna be at the avcon tourney for that...
     
  17. apophos755

    apophos755 Well-Known Member

    Brilliant post. I have to say that I agree with you 100%. I think that the big "N" sees it Wii system as a casual gamers paradise. Most of the games I have played for he Wii don't take a lot of time or thought to play. I think that's one of the reasons the Wii is not as technically polished as the 360 or the PS3. Developers don't want to spend all the extra time and effort in producing a game that people won't play for more than 10 minutes at a time. I think that's one reason why Ninty didn't release the Wii as an HD console. All that extra time and work to polish a game people are just going to play for a few minutes is a waste. It's like polishing a turd, you can make it shiny and smooth and nice to look at.......but in the end, it's still a turd.

    No, I'm not saying the Wii is a turd. (doesn't want hatemail from Ninty fanboys) I like the Wii, I just don't like to play it for any period of time. There's only so many times that you can swing your arm to knock down those pins in bowling, before you just say "Fuck it, I want to sit down", or "To hell with this, I want to play a game that doesn't require me to dance and do backflips or bend over backwards and stick my head up my ass to finish that next level. No thanks.
     
  18. Misguidance

    Misguidance Active Member

    I think Nintendo is rather deliberately angling all their recent stuff at family gamers. I always assumed that they were trying to grab that niche in the market and keep it, and certainly their hardware lends itself very well to that angle.
     
  19. insanecrazy07

    insanecrazy07 Well-Known Member

    If I can look past the cartoony feel of Swords & Soldiers, I might have considered it a great game. I'm getting sick of the kiddie-graphics and cartoon styles. That was acceptable on the N64 and the gamecube. It's time to kick it up a notch. I can't get away from it completely since Nintendo's IPs are all cartoon-based, but that doesn't mean the rest of the games have to follow suit. I never got into the megaman series. I just never have. I don't like the majority of sidescrollers, with the exception of the older Mario games. I never found Tetris to be a sit down and play game. I'm usually playing that on-the-go, while waiting for a table at a restaurant or something similar. I left out FFIV: The After Years simply because bashing it because it only has a few chapters so far wouldn't be fair. I'll wait until all of the chapters are released. Basically, the majority of the WiiWare doesn't fit my genre. They may be good games, I just don't like them for one reason or another. Some people go nuts over World of Goo, I don't. A lot of people love Tetris...and people have been complaining that Pokemon rehashes the same ideas over and over. I haven't mentioned My Life as a King because I haven't played it yet.

    I read about Madworld, and that touches another subject I forgot to mention. The lack of Mature-rated games on the Wii. I'll have to check out the Conduit as well, since it's being compared to Goldeneye and Perfect Dark. My prayers have been answered with the Conduit.

    I knew there was something about natal on this thread. I absolutely HATE the motion control on the PS3. If there is an option to turn it off (like in Heavenly Sword) then I turn it off. It does nothing but screw up my cannonballs (or whatever the hell I was launching). It's not sophisticated enough to be used effectively in any game that the PS3 has.
     
  20. ultra

    ultra Guest

    there is a problem with insanecrazy07 idea as what constitutes a good game. to him it's based on the hours of time spent. what makes the wii great is that it is gaming for people who don't have the time but at the same time can offer such games if developers created them. as i get older, i find it very less attractive to play a game of rpg, such as final fantasy, or a game that requires me to put in like 60+ hours of gameplay just to finish it. the reason why it is ridiculous is that what does the game do for me if i spent the 60+hours on it. the game shouldn't be on how much time you invest in it but how the game challenges the player.

    there is also the arguement of how did the quality of a game went from the entertainment of the game [the challenge the game offered] into how much you invest into playing the game that makes the quality. if you look at puzzle quest and geometry wars for instance, these two games don't take such a high amount of time to play and yet they are more addictive and more entertainning and challenging then a game that offers 50+ hours.

    the reason for the lack of gore, violence and sex games on the wii is because the wii is imaged as a system for everyone. this is the reason why the image of a family comes into mind when you think nintendo. now when you think ps3, you'll probably get an image of a tech geek [a guy who is all about the gadgets], and when you think 360, you'll probably get an image of a person who's loud. with the image of the ps3 and 360 audience, a game developer is more likely to create games that target the audience for those consoles as it is easier to obtain sales for them. this explains why there are more violent, gore and sex games for the 360/ps3 because these two systems are male eccentric game system.

    metroid isn't an fps game btw. it is a metroid game in an fps setting and therefore doesn't deserve to get the cliche fps features like multiplayer, etc.... oblivion is an rpg in an fps setting, should it be given fps features? no because it's an rpg. metroid has always been about a single player game and having it to include the basic features of an fps would have been a mistake. nintendo didn't do it to piss people off, it was doing it with respect to what the game was originally intended it to be, a single player game. btw, metroid cannot be compared to halo or call of duty because those are classic fps games. similarly, you wouldn't compare oblivion to heretic or hexen now would you?

    there is a reason why nintendo didn't release a super graphic console. you're probably going to hear it over and over again but graphics has gotten more then enough for the moment. it's true that the wii won't give graphics detail that is super sharp or very life like but it isn't about the graphics but the software. you have to understand why developers don't want to make games that are for the wii. i'm going to say it out straight, because they're stupid and talentless. a lot of games being developed are often categorized into groups, like a game for girls, teens, etc.... why would you want to make a game that is so restrictive to such categories. geometry wars isn't restrictive to any age group or categories, so why do it?

    new intellectual property from nintendo. how come no one complains to blizzard for not making new intellectual properties. why sould blizzard keep pushing the same crap over and over again if people are so crazy for wanting to play the game. my god, people should create an online petition to stop blizzard from publishing star craft 2 and diablo 3. blizzard should have created new ip's instead of making diablo 3 and star craft 2. damn what a waste. new ip's doesn't mean good things, it just means new characters for a new story with new gameplay and etc.... these are ideas that could be put into an existing ip and allows more time for developers to focus on other things rather on the small details.

    btw, online gaming isn't the dominant thing in console gaming and will never be. online gaming is the dominant thing in pc gaming. the dominant thing in both pc and consoles is local multiplayer gaming [what people often refer to as co-op gaming]. gears of war sells great because it's a local multiplayer game. even Winterreise admits to it when people stop by he takes out the best local multiplayer games for the wii [mario kart and smash brothers]. i wonder what games does he take out for the ps3/360 if people stopped by?

    btw, natal and the ps wand will never be fully integrated into the system as like the wii. the reason? they will lose their current and best customers while trying to obtain customers that nintendo have made a full establishment.

    also, have you noticed how bizzarly more complex the ps3/360 games have become while compared to the wii. i played metal gear 4 a month ago and came back to replay and i don't even remember what is what and how to do this and that.