Hello, I want to know if a ps2 emulator & any of it's Iso's will work on my PC, here are the Specs: OS: Windows XP SP2 [OEM Pack] Processor: AMD Athlon 64 3000+ @ [2.01 GHZ] Graphics Card: 6800 GS XFX [XXX Edition] Hard-Drive: SATA - 120 GB RAM: Cossair 1 GB Motherboard: Biostar, Geforce 6100-M7 K8 CD-ROM/DVD Writer: NEC 8x / 16x Soundcard: Genius 5.1 PCI PSU/CPU-CASE: AMD-HiperPower [425 WATT] COOLER: AKASA - AK 856 PCI ADAPTER: D-Link, DFE - 538TX can these specs run ps2 games smoothly?, & can any1 recomend the best emulator? thanks in advance
yes, but some games do not run very well as the emulator is still under development. The best thing you can do is try.
Looking at the specs..any of u think i need to upgrade PC-parts to play ps2 games smoothly? or is it just fine? thnks 4 ur advice cloud & loony
you shouldn't need any upgrades, although your graphics card is a little on the old side. Problem is, I beleve the GS cards are AGP, which is now obsolete, meaning an upgrade would have to be to a PCI-Express card, meaning also CPU and motherboard upgrades, and potentially new RAM and PSU too. Also, could you please write your words out in full, it's much easier to understand.
my GFX card is PCI Express, the psu is fine; don't think that needs an upgrade. just to let you all know, Resident Evil 4 [PC] works perfect on my CPU, so it looks as if i wont have any problems. thanks for your advice.
Ok now the serious stuff, anyone know how i can extract the iso/cue/bin or whatever files from my original ps2 disc's ? any programs that work? let me know please thanks in advance!
It really depends on game. Games differ in speed and function. The most important component to your computer for running PCSX2 (best PS2 emulator at the moment) is your processor. I'm not entirely sure why the emulator runs so reliant on the processor, but it really does. I wouldn't put a lot of money on a specific part of a computer simply based on an emulator, but a multi-core processor runs a lot faster than the single-core you're running at the moment.
The processor is needed to translate the console code contained within the game to PC code, and then it has to execute it. This is the overhead that is required by emulators. A slightly different approach has been used in one Xbox emulator, where instead of interpreting the Xbox code to PC code in real time, the code is recompiled into a PC executable beforehand and then run as a native PC executable. This is only possible with the Xbox, because it is very similar to a PC.
Ah, I didn't know that. So it's true for most emulators, I thought it was just PCSX2 that it was (especially) true for.