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metroid prime game freezes after switching to plasma

Discussion in 'Technical Help' started by NightShad, Jul 2, 2010.

  1. NightShad

    NightShad Well-Known Member

    what do i have to do to fix my game please help
    using Dolphin 2.0
     
  2. meganova

    meganova Well-Known Member

    Try enabling the 'Safe Texture Cache'.
    You can find it on your graphic configuration.
     
  3. NightShad

    NightShad Well-Known Member

    tryed that still freezes up on me. any other ideas i can try cause i cant beat the game without it
     
  4. meganova

    meganova Well-Known Member

    May I ask which Metroid Prime is this?the first, second or third one?
    Which graphic plugins did you use when turning the 'Safe Texture Cache' on?
     
  5. NightShad

    NightShad Well-Known Member

    graphic plugins one moment and yes the first one im playing

    dolphan openGL
    dolphan DSP-HLE Plugin
    dolphan GCPad
    dolphan Wiimote Plugin
     
  6. meganova

    meganova Well-Known Member

    Okay then, here's my settings, go to your graphic plugins again.
    - Go to Advanced tab, under the EFP Copy, make sure it was enabled and set it to 'Copy EFB to GL texture(hack)'
    - while under the Hacks, enable the 'Use Safe texture cache', and leave it to 'Normal'

    This should fix the problem though, although I can't guaranteed it may fix the freeze/hang issue permanently when playing this game.
    Sometimes, you can past the freeze area by disabling/enabling the Dual Core(general configuration), and save the game often(using savestates) in case the game may freeze again.
     
  7. NightShad

    NightShad Well-Known Member

    thank you will let you know if it works in a moment

    still locks up =( this sucks
     
  8. meganova

    meganova Well-Known Member

    Try using D3D9, with the Safe texture cache enabled only.
    If it still not working, try using SVN version, preferably the recent one.