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Kirby Super Star Ultra Problems (1 On Ideas & 1 On No$GBA)

Discussion in 'Technical Help' started by Draco911, Sep 30, 2008.

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  1. Draco911

    Draco911 Member

    Can anyone help me? I tried to play Kirby Super Star Ultra on the Ideas emu & alot of the graphics were gone (Pretty freaky seeing Whispy Woods without his body o_O), then I tried to play it on the No$GBA and it was SLOW it was almost unplayable for me then. Can anyone help?
     
  2. anandjones

    anandjones Well-Known Member

    Use no$gba 2.6a if you aren't.
     
  3. Draco911

    Draco911 Member

    I was. :(
     
  4. anandjones

    anandjones Well-Known Member

    Well if it's slow and it shows everything fine, your compute ris probably too slow, or not enough RAM.
     
  5. Upaut

    Upaut Well-Known Member

    Either that or you didn't set your Virtual Memory swapfile correctly.

    Have you tried playing the original Kirby Super Star on a SNES emulator?
     
  6. Draco911

    Draco911 Member

    I did. And I beat it. :)

    But I really want to try the new modes. It works almost great on the IdeaS emulator but some of the graphics are missing. :(

    I'm using Windows Vista.
     
  7. Shuvo01

    Shuvo01 Well-Known Member

    Well i beat it on nosgba2.6a.
     
  8. Nightroad

    Nightroad Member

    No$GBA is kinda dead. There's a lot of games out there that just won't play correctly. Seems like it's suffering the same bugs Ninja Gaiden was. =(
     
  9. anandjones

    anandjones Well-Known Member

    Uh no, it's the best NDS emulator out there at the moment by far, then iDeaS, then probably DeSmume. There's only a couple of games that won't work right, mostly because of 3D compatibility issues like FFIV had with the 3D overlapping text. But that didn't mean it wasn't playable. Besides, the game ran fine in no$gba, his computer is probably too slow to run it. That's not the emulator's fault.
     
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