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How to convert .BIN and .MPT into read-able text files?

Discussion in 'Non-Emulation Help' started by Prectorian, Dec 23, 2010.

  1. Prectorian

    Prectorian . Staff Member

    I've been trying to locate a method to open and edit .BIN and .MPT files in a rom, so that I can translate it (Japanese games). Any text based extension would be fine as long it meets the purpose. I've tried using 'EmEditor' and 'Ultra Edit Studio".

    I know .BIN can be catagorize into at least 2 groups; video/sound and text. I know its normally open using HEX Editor, but I don't understand how to read HEX... as for .MPT, I think it more or less fall into the same 2 categories. ::)

    Is there a way to solve this problem? Please refrain from commenting anything about Google/any search engine. I've tried them all and even went to some program shops in town. Apparently no luck. Thanks. :)
     
  2. Loonylion

    Loonylion Administrator Staff Member

    .bin is binary data, it can't usually be converted to ascii text.
     
  3. Duncan Idaho

    Duncan Idaho Well-Known Member

    AFAIK a game should have somewhere a set of text files.
     
  4. Prectorian

    Prectorian . Staff Member

    Oh...then there's no hope? I'm trying to translate Shin Chan Shock Gun.nds. The entire rom is made up of only .BIN files, surely some of it are actually converted text? The number of files I saw using Nitro Exploder 2B are not many, so I was thinking its ideal for me to learn how to translate its content, compared to doing it on Pokemon, which I've learnt from Rykin122.

    I'm really scratching my head about this. Surely there's a way, isn't it or not ?

    About the .MPT files, that got to do with my previous intention to translate DQ 6. But apparently its now not necessary since the USA version is coming next Feb 2011. Still, I'm keen on knowing how to see its content in text form.

    Post Merge: [time]1293205524[/time]
    What's an AFAIK ?

    Yes, I was thinking the same about what you said. But unfortunately this Shin Chan game really does not contain files ending in .txt, its all .BIN.
     
  5. Loonylion

    Loonylion Administrator Staff Member

    some of the bin files undoubtedly contain either text or images, but it may be encoded in such a way that it cannot be read. Regardless, opening .bin files in a text editor usually results in the editor crashing.
     
  6. Duncan Idaho

    Duncan Idaho Well-Known Member

    AFAIK= As Far As I Know
     
  7. Prectorian

    Prectorian . Staff Member

    Oh...then there really is no hope. Thx for the respond.

    Oooo.....I thought it was some terminology....ok....now I understand.
     
  8. yoshi2889

    yoshi2889 Well-Known Member

    I ain't sure but if I'm correct Simple Notes succeeds in opening non-text files, but all you get is a bunch of crap.

    You might give it a try, to see if you actually are getting something from it. download it from my website. No install needed.
     
  9. Duncan Idaho

    Duncan Idaho Well-Known Member

    this makes me ask something, if we can compress stuff onto .bin files there isnt a way to do the inverse process?
     
  10. yoshi2889

    yoshi2889 Well-Known Member

    Not as of yet...
     
  11. Duncan Idaho

    Duncan Idaho Well-Known Member

    there should been a way since i find stupid if we canc reate rar files and decompress them, for a amtter of fact i can create on macintosh bin files with stuffit but i dunno if it can do the inverse process
     
  12. TirithRR

    TirithRR Well-Known Member

    File extension is relatively meaningless. All the extension does is allow your computer to easily and quickly identify what programs the file is likely to be used with.

    Just because Stuffit can compress a file and call it a BIN file doesn't mean that the .BIN file created from a disc image burner like IMGburn. I could create a program that played video files with a .NDS extension. Doesn't mean these video files would be NDS roms, it just means that my program I made would try to use the NDS extension to identify what files it is compatible with.

    What determines how a program can use data is how the data is actually formatted. Whether or not the data is organized in a way that the program can use it.

    And not all the data in a disc image is as simple as a TXT file containing the text, or a .MP3 or .WAV file containing the sounds. They may be encoded in special formats that your computer won't recognize without special programs.