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Ghost Trick (U) AP

Discussion in 'Technical Help' started by Jonez001, Jan 11, 2011.

  1. Jonez001

    Jonez001 Well-Known Member

    Rom

    [​IMG]

    AP = no text

    Please check if this in the post: which flashcard, which kernel (version), which options (like AAP bypass) and the problem before hitting 'post'

    RetroGameFan fix

    Cracked (U) dump

    Underlined = working thanks to the hex edit!
    Not underlined = working without the edit!

    Pre patched (hex edit):

    More mirrors: http://www.mirrorcreator.com/files/Z0EVYKAM/5477_patched.rar_links (By: fclinux001)
    http://forum.romulation.net/index.php?topic=51924.0

    Works:

    - WoodR4 v1.22
    - Ez Flash Vi 3.0 OB4 (no specail mode)
    - DSTWO
    - Akaio 1.8.1 (AP set on default)
    - Acekard 2i with AKAIO 1.8.5/1.8.5a
    - DSTT / DSTTi / YSMenu (Book 6.44)
    - CycloDS Evolution (firmware v1.61)
    - No$Zoomer 2.3.0.2 (bios plus arm7 and 9 files are needed!, otherwise it doesn't work)
    - Desmume 0.9.6 (Plays slow) (READ NOTE)
    - EDGE ver 2.0
    - Cyclo B.4
    - M3 Sakura 1.49X
    - R4i-sdhc

    Doesn't work:

    - R4 (Firmware 1.18)
    - Simply R4/M3
    - Acekard R.P.G
    - R4 DSN
    - R4 Gold
    - Ez Flash V v1, v2 and plus 2.0 RC20 (BETA)

    Hex edit:

    (RetroGameFan)
    0x00004500
    2C 00 9F E5 00 10 90 E5 28 20 9F E5 02 00 51 E1
    24 10 9F 05 08 10 80 05 20 10 9F 05 A8 10 80 05
    1C 10 9F 05 48 11 80 05 18 10 9F 05 E8 11 80 05
    1E FF 2F E1 A4 3A 0D 02 D3 4E 5F E1 FD 8E AA 36
    15 44 AA 36 B8 19 AA 36 60 9B AA 36

    0x000049F8
    C0 FE FF EA

    Desmume 0.9.6 note:

    add arm files and firmware.bin in config > emulation settings

    Enable Patch Delayloop SWI for 95-98% speed

    Enable boot from firmware for 98-99%

    Disable Advanced Bus-Level Timing for 100% to 110%

    Thanks: fclinux001

    PM'ed info

     
  2. missionboy2

    missionboy2 Well-Known Member

    Clean rom has the missing text issues on m3 real, latest sakura.
     
  3. mishioshu

    mishioshu Member

    it does not work on the DSTT
     
  4. shitaki

    shitaki Member

    Cyclods 1.61 doesn't work either, no text..
     
  5. goodle101

    goodle101 Well-Known Member

    Does not work on r4i sdhc (not surprising :/)
     
  6. chiverus

    chiverus New Member

    seems to work fine on akaio 1.8.1 with ap set to defult
     
  7. zsaberslash

    zsaberslash New Member

    Works fine on DSTWO on latest firmware.
     
  8. Darkspine

    Darkspine Member

    No Text on Wood R4 1.21.
     
  9. Singularity_UK

    Singularity_UK Well-Known Member

    Can't you just port the patch from the (J) rom to the (U) rom?

    It's the same game after all, bar translation.
     
  10. dedboy

    dedboy Guest

    From what I've read, that trick(pun intended) will not work on this trick.
    I do believe it has been tried already. The blog I read said the localization team for the US version implemented different AP than the Japanese version. 'Course that could be just idle chatter.
     
  11. RoM-ee

    RoM-ee Well-Known Member

    I think someone already tried it, they said it wouldn't recognize the rom
    I could be wrong
     
  12. iluvfupaburgers

    iluvfupaburgers Well-Known Member

    what is the known AP on this game?
     
  13. dedboy

    dedboy Guest

    http://forum.romulation.net/index.php?topic=43625.0;topicseen


    I believe some of what was known about the AP on the Japanese cart also affects the US cart.

    They say it's blank talking bubbles. You cannot read what people say...
     
  14. Singularity_UK

    Singularity_UK Well-Known Member

    This may be a little off-topic, but how does AP work anyway? The DS can detect when it's not a real cart? And if so, why doesn't the developer just have it so the AP bricks the DS or something?
     
  15. iluvfupaburgers

    iluvfupaburgers Well-Known Member

    AP is usually just inside the ram of a game. it is an adress that kicks in at certain times to check if the game is fake or not. since it can only affect the game, it cant brick a DS, that is one reason why developers dont do that
     
  16. kidan

    kidan Member

    What do you suppose would happen if there was a bug in the AP that caused a legit cart to be detected as a flash cart?
     
  17. dedboy

    dedboy Guest

    The AP is designed to basically cut the game into chunks, if it runs at all. Think about it, if you play a game that is missing the text let's say, what would you do? You could try and fix it, or you could do what Nintendo wants you to do, give up, and go buy the game. In some cases AP does brick the DS, or a built in self destruct AP can ruin the cart itself.

    AP detects electrical interface, meaning it can tell if it's on a flashcard, or not in its original cart, being played on a DS. Built in slots, Ram encoding addresses, built in circuit chips, anything like that works.
    Nintendo used to be pirated all the time, they know what lengths they have to go to, to avoid being ripped off.
     
  18. kidan

    kidan Member

    Out of curiousity, what are you referring to with this?
     
  19. Shurebis

    Shurebis Member

    Well, Wood R4 1.21 has no text, which makes the game really bizarre.
     
  20. wildarmsV

    wildarmsV Member

    Darn, i confirm this, is actually a pretty funny AP, everything works, but no text can be seen on dialogue xD