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Free Zombie "MMO"

Discussion in 'PC' started by Lone_Wanderer101, Oct 3, 2009.

  1. Lone_Wanderer101

    Lone_Wanderer101 Active Member

    Found this game a couple days ago off of Newgrounds top 5 page and I've been playing it on and off its a type of social game with zombie elements mixed in. For those that have played any of the Dead Frontier flash games before you might actually enjoy this if you haven't tried it already.


    Dead Frontier Wiki
    http://deadfrontier.wikia.com/wiki/Dead_Frontier_Wiki

    Creatable/Playable Classes
    http://deadfrontier.wikia.com/wiki/Classes

    Weapons
    http://deadfrontier.wikia.com/wiki/Weapons

    City Map It is actually a huge playing area with tons of buildings to enter and explore.
    [​IMG]

    You have an option to play the game by yourself in single player mode but the game was made for playing with other people. Players can create rooms for players ranging from level 1 - 200 and with a maximum slot capacity of 6 members in each created room.

    You can only make 1 character and it is a F2P game but a very balanced F2P. The money items for premium members hardly make any impact on the actual game play you can read more about it here http://deadfrontier.wikia.com/wiki/Shop. You can also buy cash shop money via an in-game market currency trading option at the marketplace. This option was put in because necessities like food, barricading supplies, medicine, trade/crafting skills can only be paid for with game money not credits from the cash shop.

    If anybody else is interested in this add my to your in-game friends list. My in-game name is crispychocobeef. Also a side note if you die while in the city you lose ALL of your money that you have on hand from scavenging/looting. So please always remember to deposit any money you have obtained in the bank located in the NW corner of the survivors outpost. On a positive note you DO NOT lose any items if you die... just cash on hand.

    Dead Frontier Beginner's Guide (from the DF Help page)
    After creating your character you will be confronted with the game map and your mini-profile to left. Clicking on the Inner City button will take you to the action section of the game where you can scavenge for items, complete missions and fight a range of terrifing creatures. All other options will keep you in the social section of the game, where your character is safe. To start with we recommend a small expedition into the inner-city to get a feel for the game. Before you play the game you will see a help screen explaining the controls.



    Your character

    Killing enemies and completing missions grants you experience points. When you have enough exp your character will level up. You start on level 1, and the maximum level is 200. However, leveling up past 50 will be hard, and after this point you will receive less bonuses per level.

    Everytime you level up you will be prompted to place 5 stat points, and 5 proficiency points. You can spend up to a maximum of 100 points in each stat.

    Strength

    Heavier weapons and armour will require a certain strength level before you can use them.
    Agility

    Determines the running speed of your character
    Endurance

    Determines how much damage your character can take before dying.
    Accuracy

    Determines how likely you are to hit your target with a ranged weapon.
    Critical Hit

    When you hit an enemy you have a random chance to make a critical strike, which will deal 5 times as much damage as a normal hit. The higher this stat, the higher the chance of a critical strike occuring. Grenade launchers and shotguns can never score a critical hit.
    Reloading

    Determines how fast you can reload your weapon.

    Weapon Proficiencies
    Every weapon can be placed into one of 6 categories: Melee, Pistol, Shotgun, Rifle, Machine Gun or Explosive. Each category has several types and generally the more powerful the weapon, the higher proficiency is needed to use it. For example, if you know you want to eventually use a powerful machine gun, you should spend points in your machine gun proficiency.


    Food and Hunger
    Food is essential to the long term survival of your character. Over time your hunger level will decrease (1% for every hour in the outpost, and 1% for every 2 minutes spent in the action section). Restoring hunger can be done by eating food and drink, which can be aquired through scavenging, trading or if you're a farmer, growing. You can increase the nutritional value of most foods by having a Chef cook them.

    If you allow your hunger to drop below 25% then your character will lose 25% of all his stats until he is fed. Once you hit 0%, you will begin to lose health at the same rate as you lost hunger.

    Every piece of food has a nutrition level, the higher the better. Food with a nutrition level lower than your character will be much less effective. As you level up, keeping yourself alive will require higher quality foods.


    Your exp gain is directly linked to your hunger. For example being Nourished gives you almost triple the exp you'd gain at Starving.


    Health and Restoration
    Everytime your character is hit by an enemy he will lose some health points. If your health drops to 50% or less, then you will temporarily lose 25% of all your stats, if it drops below 25% then you will lose a further 25%. If you hit 0%, you die.

    Health can be restored through various medical items. If administered by a Doctor most treatments will have a much better healing effect. As you level up healing will require progressively stronger treatments. Items with a healing level lower than your character will be much less effective.

    Death
    When your health reaches 0%, you die. Dying results in the loss of all the cash your character was carrying and the loss 50% of the exp gained since the last time you left an outpost. Also, you will have to wait 2-10 minutes (based on your level) before you can return to life. Dying is not something you want to do often.

    Storage
    In order to avoid losing all your cash on death, you can deposit some in storage. You can go to storage by clicking the button on the main map screen.



    Special Skills
    Doctor
    Can administer complex medical treaments to himself or others. Every treatment has a minimum level which the doctor must be at in order to administer it. When administering medicene the doctor will lose 5% hunger instantly. A Doctor cannot apply treatments if his hunger or health is lower than 25%

    Chef
    Can cook food for themselves and other players. As with the Doctor, the Chef must be a certain level in order to cook the food. The chef loses 5% hunger when cooking something. A Chef cannot cook if his hunger or health is lower than 25%.

    Engineer
    Can repair armour for themselves and others. Every piece of armour has a level at which the Engineer must be at in order to repair it. No items are required to repair, but the Engineer with lose 8% hunger per job and cannot use this skill if either his health or hunger are below 25%.

    Scientist
    Every 24 hours the Scientist will automatically create medical treatments, of a random quantity and type. Generally the higher level the Scientist, the more items are created. Items will only be created if there is enough inventory space for them, and the items will only appear if you logged in that day.

    Farmer
    Every 24 hours the Farmer will automatically create high quality foods, of a random quantity and type. Generally the higher level the Farmer, the more items are created. Items will only be created if there is enough inventory space for them, and the items will only appear if you logged in that day.


    Inventory
    During the game you will aquire an array of different items which will be used to aid your survival and long-term progression throughout the apocalypse. Your character starts off being able to to carry up to 14 items, but can later increase the size of his inventory to 30 by leveling up. Scavenging in the Inner City or trading via the Meeting Hall is the main way to get new items. To use, view, equip and manage your items you should click on the Inventory and Equipment button at the top of your left-hand stat panel.

    The inventory panel works using a simple drag and drop system. To equip or unequip an item simply drag it from the or to the desired Weapon/Armour slot. Drag an item over your avatar to eat/drink/use it. Other actions and skills can be used by dragging the item over the relevant icon.

    Weapons
    Whilst you can carry as many weapons as will fit in your inventory, you can only equip up to 3 at the same time. Some weapons will grant bonus stats when equipped. Stats granted from weapons will allow you to go over the 100 point stat limit.

    Ammunition
    Every weapon has a set type of ammunition which it can take. Below is a list of ammunition, starting with the weakest and moving up to the most powerful.

    Handgun: .32, 9mm, .357, .38, .40, .45, .50
    Rifle: 5.5mm, 7.5mm, 9mm, 12.7mm
    Shotgun: 20 gauge, 16 gauge, 12 gauge
    Grenades: 40mm

    You will need to pay careful attention to what type of ammo your particular weapons need (you can do this by looking at it in the inventory screen). To start with you will find getting ammo hard and as such you will need to keep a melee weapon with you at all times. Depending on the type you can hold 200-800 rounds of ammunition in one inventory slot.

    Armour
    You do not start with any armour, but it can be found or traded for. Armour will absorb damage until it breaks. The percentage of damage it absorbs, and how long it can go before breaking depends on the quality of the armour in question. Armour can be repaired by an Engineer. Sometimes you will find a piece of armour with exceptional craftmanship and will grant you bonus stats when wearing it. Like weapons, bonuses granted through armour can go over the 100 point limit.



    Trading
    Trading is a big part of Dead Frontier, and participtaing is practically essential to your survival. The chances of finding the items you need, when you need them is slim. In Dead Frontier, all trades are done in cash (as opposed to item for item). The game world is split into 9 trade zones and you can only trade with players within your zone. You can change zones by barricading a building in the relevant part of the inner city.

    Buying Items
    You can purchase items by visiting the buying section of the Marketplace (an area on the outpost map). You can search for items by name, or by category using the controls at the top of the window. Bare in mind if you're looking for a service you need to select the correct category. If there are multiple results for your search then the cheapest trades will be shown first. Assuming you have enough money and free inventory space you can buy an item simply by clicking the buy button to the right hand side of the list. You can buy a service by dragging and dropping the relevant item from your inventory over one of the icons.

    Selling Items
    You can sell items publicly by visiting the selling section of the Marketplace. To put an item up for sale simply drag it over the selling list, and enter the price you want to sell it at. If somebody buys your item you will be notified by a private message, and the funds will be added directly to your bank account. Assuming you have space you can cancel a sale at anytime by clicking the button on the right hand side.

    Private Trades
    If you would only particular person to be able to buy your item you can make a private offer by clicking the Trade link either on their profile or forum signature bar. Once on this screen you can see all items you are currently offering to this person, and all items they are offering you. To make a new offer simply drag the item over the selling list and set the price. If you wish you can give the item for free by setting a price of zero. Eventually the player will either accept or reject the offer. Either way you'll be notified by private message in a similar fashion to public trades.

    If you've been offered a private trade you can accept or reject it by visiting the private section of the Marketplace. You will be presented with a list of all incoming and outgoing offers. You can buy or reject an offer by clicking the relevant buttons. Please note that in order to buy the item you must be in the same trade zone as the seller.


    Missions
    You can aquire missions by visiting the Notice Board from the main map screen. Here you will see a list of missions on offer and the price they are paying. As you level up you will be able to choose harder missions. Once a mission is selected you should go the Inner-City ASAP and begin, since there is usually a time limit. If you are sucessful you will receive a cash reward to your bank account, and an experience bonus. You can only take up to three missions at a time.

    Events
    Whilst Nastya's Outpost is well defended and fortified, every so often it comes under heavy attack. This attack occurs roughly once every 24 hours, for a period of one hour. During the time the map screen will have several area icons. Clicking on them will take you into the combat section of the game where you will be required to help the defenses in that location.

    During the zombie attack you will recieve +50% exp bonus on all zombies killed, and an extra exp reward for taking part.

    This is a global event, and everyone's collective performance will determine the outcome. The better players manage to defend the outpost, the higher exp reward everyone will receive.
     
  2. Loonylion

    Loonylion Administrator Staff Member

    if its only 6 members per room its hardly 'massively multiplayer'
     
  3. Lone_Wanderer101

    Lone_Wanderer101 Active Member

    hence the quotes... but its not bad
     
  4. someirishkid

    someirishkid Well-Known Member

    6 per room??? How the hell is that MMO?
    By the way, is it 3D?
     
  5. Lone_Wanderer101

    Lone_Wanderer101 Active Member

    its a top down shooter where people explore the city and stuff check the wiki the game is actually pretty hard since you can be swarmed easily

    any gunfire above semi auto will cause swarms
    loud weapons cause swarms for example chain saws, grenades, shotguns, sniper rifles
    also the longer teams of people hold a zone the zombies get exponentially tougher till you either move to a new zone or die
     
  6. Rysio

    Rysio Well-Known Member

    Tried it and didn't like it.
    Also it's really hard, especially when you pick character without any gun in the begginning- I did ;D
     
  7. Lone_Wanderer101

    Lone_Wanderer101 Active Member

    ya i picked a student as my character and it only starts off with a pocket knife but after a bit you do end up looting some money to buy guns early on
     
  8. Rysio

    Rysio Well-Known Member

    Lol, I picked student too :p
     
  9. asdzxc123789

    asdzxc123789 Well-Known Member

    Just got the name "Kratos". Its so hard to get that name...
    I think the game is pretty new :D
    And I enjoy thoose games!
     
  10. indianCHAN

    indianCHAN Well-Known Member

    Sounds pretty cool, I'm still on the fence though. I'd like some more opinions on it before I check it out for myself.
     
    Last edited: Feb 9, 2017
  11. Lone_Wanderer101

    Lone_Wanderer101 Active Member

    i added you to my buddy list and indianchan its a no obligation game so u can actually just try it then quit
     
  12. asdzxc123789

    asdzxc123789 Well-Known Member

    Re: Free Zombie \"MMO\"

    And a question:
    Can we play online for free? It says "servers cost money"
    Post Merge: [time]1254679304[/time]
    Becoz it says "COnnecting" for ages and I cant connect...
     
  13. Lone_Wanderer101

    Lone_Wanderer101 Active Member

    it is free that cost thing is just covered by premium players