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Every Saw Tape from every Saw Movie

Discussion in 'General Discussion' started by Kiekoes, Jul 13, 2010.

  1. Kiekoes

    Kiekoes Guest

    Just for the fans, here are all the tapes from the SAW Movies.

    Tape: Hello, Paul. You're a perfectly healthy, sane, middle-class male. Yet, last month, you ran a straight razor across your wrists. Did you cut yourself because you truly wanted to die, or did you just want some attention? Tonight you'll show me. The irony is that if you want to die, you just have to stay where you are. But if you want to live, you'll have to cut yourself again. Find the path through the razor wire to the door. But hurry, at 3:00 that door will lock and then this room becomes your tomb. How much blood will you shed to stay alive, Paul?
    Tape: Hello Mark, if you're so sick, then why do I have so many photos of you up and about? Let's put your so called illness to the test. Right now, there is a slow acting poison in your veins. The antidote is inside the safe. The combination to the safe is written on the walls. Hurry up and program it in, but watch your step. And by the way, that is a flammable substance smeared on your body. So I would be careful with that candle if I were you, or all the people you've burned with your act just might have their revenge.
    Tape: Hello, Amanda. You don't know me but I know you. I want to play a game. Here's what happens if you lose. The device you're wearing is hooked into your upper and lower jaws. When the timer at the back goes off, your mouth will be permanently ripped open. Think of it like a reverse bear trap. Here, I'll show you. There is only one key to open the device. It's in the stomach of your dead cellmate. Look around, Amanda; know that I'm not lying. Better hurry up. Live or die, make your choice.
    Tape: Rise and shine, Adam. You're probably wondering where you are. I'll tell you where you might be. You might be in the room that you die in. Up until now you've simply sat in the shadows, watching others live out their lives. But what do voyeurs see when they look in the mirror? Now, I see you as a strange mix of someone angry, yet apathetic, but mostly just pathetic. So are you going to watch yourself die today, Adam, or do something about it?
    Tape: Dr. Gordon, this is your wake up call. Every day of your working life you have given people the news that they're going to die soon. Now you will be the cause of death. Your aim in this game is to kill Adam. You have until 6 on the clock to do it. There's a man in the room with you. When there's that much poison in your blood, the only thing left to do is shoot yourself. There are ways to win this, hidden all around you. Just remember: "X" marks the spot for the treasure. If you do not kill Adam by 6, then Allison and Diana will die, Dr. Gordon, and I'll leave you in this room to rot. Let the game begin. Follow your heart.
    Tape: Hello, Mr. Hindle. Or as they called you around the hospital: Zep. I want you to make a choice. There's a slow-acting poison coursing through your system, which only I have the antidote for. Will you murder a mother and her child to save yourself? Listen carefully, if you will; there are rules...

    Tape: Hello, Michael. I want to play a game. So far in what could loosely be called your life, you've made a living watching others. Society would call you an informant, a rat, a snitch. I call you unworthy of the body you possess, of the life you've been given. Now we will see if you are willing to look inward, rather than outward, to give up on the one thing you rely on in order to go on living. The device around your neck is a death mask. The mask is on a spring timer. If you do not locate the key in time, the mask will close. Think of it like a Venus Flytrap. What you are looking at right now is your own body, not more than two hours ago. Don't worry, you're sound asleep and can't feel a thing. Taking into account that you are at a great disadvantage here, I am going to give you a hint as to where I've hidden the key. So listen carefully, the hint is this: it's right before your eyes. How much blood will you shed to stay alive, Michael? Live or die, make your choice.
    Tape: Greetings and welcome. I trust that you are all wondering where you are. I can assure you that while your location is not important, what these walls offer for you is important. Salvation, if you earn it. Three hours from now the door to this house will open. Unfortunately, you only have two hours to live. Right now you are breathing in a deadly nerve agent. You've been breathing it since you arrived here. Those of you familiar with the Tokyo subway attacks will know its devastating effects on the human body. The only way to overcome it and walk out that door is to find an antidote. Several are hidden around this house. One is inside the safe in front of you. You all possess the combination to the safe. Think hard, the numbers are in the back of your mind. The clue to their order can be found over the rainbow. Once you realize what you all have in common, you will gain a better understanding of why you're here. "X" marks the spot for that clue, so look carefully. Let the game begin.
    Tape: Hello Obi. I want to play a game. For years, you've burned those around you with your lies, cons, and deceits. Now you'll have to redeem yourself, for the games you've played with others, by playing one of mine. Inside the device in front of you are two antidotes for the poison coursing through your veins. One is my gift to you for helping me kidnap the others. The second is yours to donate. However, one of them will come with a price. Remember, Obi, once you are in hell, only the Devil can help you out.
    Tape: Hello, Xavier. I want to play a game. The game I want to play is very similar to the one that you've been playing as a drug dealer. The game of offering hope to the desperate, for a price. I think we can agree that your situation is desperate. So I offer you hope. The price that you pay is that you must crawl into the same pit of squalor you force your customers into. By entering this room, a timer has been started. When the timer expires, the door in front of you will be locked forever. Only in finding the key before the timer runs out can you unlock and retrieve the antidote inside. I will give you just one hint as to where that key is: it will be like finding a needle in a haystack. Let the game begin.
    Tape (Voice of Amanda): Hello, Eric. You probably don't even remember me, but you changed my life once. You sent me to prison. I was guilty of a lot of things, but not for the drug charge you framed me for. You wouldn't know the things you lose when you're locked away. The second time somebody changed my life, I was guilty, but my life was saved that day. I found myself a father, a leader, a teacher. What is the cure for cancer, Eric? The cure for death itself? The answer...is immortality. By creating a legacy, by living a life worth remembering, you become immortal. So now we find the tables are turned. It is I who will carry on John's work after he dies, and you are my first test subject. Now you are locked away, helpless and alone...Game over.

    Tape: Hello, Troy. I want to play a game. This game will take place in a room not much bigger than the room you spent most of your life in: a prison cell. Despite all of the advantages and privileges that you were given at birth, you have returned to prison again and again. More comfortable in chains than you are in freedom? Tonight, we will see how far you are willing to go to break those chains once and for all. Live or die, Troy. Make your choice.
    Tape: Hello, Kerry. I want to play a game. Up until now, you have spent your life among the dead, piecing together their final moments. You're good at this because you, like them, are also dead. Dead... on the inside. You identify more with a cold corpse than you do with a living human. I believe you want to join your true family, indead your only family, in death. The device you are wearing is hooked into your ribcage, and by the time this tape is finished, you will have one minute to find a way out. At the end of that minute... you should know better than anyone what happens then. There is a simple key that will unlock the harness, Kerry. It is right in front of you. All you have to do is reach in and take it... but do it quickly. The acid will dissolve the key in a matter of seconds... Make your choice.
    Tape: Hello Jeff. Over the past few years you have become a shell of your former self; consumed with hatred and vengeance. Vengeance against the drunk driver who killed your only son. Vengeance against the killer, who to your surprise and dismay, was set free after a hasty trial. Today, however, it is you who will be put on trial. To escape from where you are, you will have to face a series of tests. You will have to suffer to move forward through each of them. But with each one, you will also have a chance; a chance to forgive. When you complete the tests, I promise you you will finally come face to face with the man responsible for the loss of your child. That will be your ultimate test. Can you forgive him? You better hurry though. In two hours the doors will lock, and this place will become your tomb. This is what you've been waiting for, Jeff. Let the game begin.
    Tape: Welcome to your first test, Jeff. For the past three years, you've cursed the name of all those you thought were responsible for the death of your son. You've fantasized that those accountable will pay. Well, you will find a woman in front of you chained in place. This will prevent her from running, much like she did on the day your son was hit. Her name is Danica Scott. She was the only witness present at the scene of your son's untimely demise. If not for her own self absorption and cowardice, she could have brought your son's killer to justice. Now it is you, who has a chance to bring her to justice. You alone can grant her the gift of life, before she freezes to death. Behind the pipes on the back wall, you will find the key that will free her and bring you one step closer to the man responsible for the loss of your child. Will you claim the key to save only yourself, or can you find it within you to save another? Make your choice.
    Tape: Jeff, when the judge presiding over your case sentenced your boy's murderer so lightly, your soul never recovered. Now, you have the power to sentence his soul straight to hell. Or, you could forgive. The key that will free him is hidden inside your son's possessions, possessions you have clung to for far too long. Now if you flip the switch on the incinerator underneath you, a fire will cleanse you of this obsession and destroy them all, leaving only the key remaining. It is also the key that will bring you closer to the man accountable for taking your child. He doesn't have much time, Jeff. Let the game begin.
    Tape: Hello Jeff. If you are listening to this, that means that the confrontation you so long dreamed of is finally unfolding. In your head he is a cypher, a symbol of your life changing, a symbol of death. I present him to you now as a simple human being. His name is Timothy Young, he's 27 years old, a medical student with a mother and a father just like you. A man whose life also changed on the day your son died. That day he made a terrible mistake. You believed he didn't pay for that mistake, and now is your chance to make him pay. The device Timothy is strapped to is my personal favorite. I call it "The Rack." The human body is a miraculous creation. Ever wonder how far the arm can twist? This device is going to start twisting. There is a chance he might live though, with your help. To your right is a box. At the back of the box is a key. It's tied to the trigger of a shotgun. The question you have to ask yourself is this: are you willing to take a bullet for the man who killed your son? Does "do unto others as you would have them do unto you" apply here, Jeff? Make your choice.
    Tape: You haven't learned anything tonight, have you? Your rage and your vengeance will only hurt the ones you love. Killing me will only add to your misery, it will not bring back your son. Think of your daughter Jeff. She needs you now more than ever. You can't kill me, Jeff. Your wife's dying, Jeff. Her time's running out. Jeff, do not miscalculate. Your fate is in my hands. Your wife's fate is in my hands. Though you may not see any threat, there are threats all around you. Jeff, if you try to move your wife, she will die. I can have an ambulance here in four minutes. Would you like to take your wife out of here tonight? Would you like to take her to safety? Stand and face me Jeff. Right now. Would you like to get your life back? Would you, Jeff? I can make that happen. Which is it, Jeff? Come on, yes or no? One final test. The rules are simple. Over on that table, there's a host of vicious implements, which you can use to exact your pound of flesh, to take your vengeance, to indulge your obsession. Or, you can choose to put your vengeance aside, and you can forgive. You can forgive me for the pain that I've caused you and your wife tonight. Which is it gonna be, Jeff? It's up to you. Live or die, Jeff, make our choice.
    Tape: Hello Jeff, I made this tape as an insurance policy, if you will, and if you're listening to it then it's time to collect. I was your final test of forgiveness, and if you are listening to this, then you failed. Now you must pay the price. The price for living a life of nothing but vengeance. Now I will give you something to live for. I told you that you couldn't kill me, Jeff, but I didn't tell you why. And the answer is simple: I am the person responsible for the loss of your child. I am the only person who knows where your daughter is. She only has a limited supply of air left, Jeff, and if you want her back, you'll have to play a game...

    Tape: Hello, Officer Rigg, welcome to your rebirth. For years, you have stood by and witnessed as your colleagues have fallen. You have remained untouched, while Eric Matthews has disappeared. But, with your survival became your obsession. Obsession to stop those around you from making the wrong choices, thus preventing you from making the right ones. You wanted to save everyone. Tonight, I will give you the opportunity to face your obsession. Look closely. Eric Matthews is still alive. The block of ice he stands upon is melting. He has but 90 minutes to save himself. Detective Hoffman's fate is linked to Eric's survival. Heed my warning Officer Rigg: Their lives hang in the balance of your obsession. Will you learn how to let go... and truly save them? The choice is yours.
    Tape: Officer Rigg, your first test. The person in front of you is in desparate need of help. But it is not your job to save them. You view this person as a victim, but if you were to SEE WHAT I SEE, beneath the mask is a criminal undeserving of the life she leads. Your obsession tells you to save the victim. I tell you to walk away. The choice is yours.
    Tape: Hello, Brenda. I want to play a game. An officer will try to save you. If he is successful, then your game begins. This man will use these photos to sentence you for your crimes and the only way to stop him is taped underneath the TV. Let him save you and accept your fate and rot in prison...or kill him and guarantee your freedom. Make your choice.
    Tape: Hello, officer Rigg. In order for you to fully understand my way, you must...FEEL WHAT I FEEL. The photo before you is of a man in desparate need of help. In the next room are the tools to his salvation. His life is in your hands but in the end, only he can save himself. Be careful. There are cameras...watching...and you must hide your identity. Make your choice.
    Tape: If you are playing this tape, then you are one step closer to truly understanding how to save a life. As an officer of the law, you find yourself torn. Is the man before you a victim or a perpetrator of violence? His salvation is out of your hands. It is your choice if you wish to put it into his own. Once this lesson is learned, you will find yourself one step closer to truly saving Eric Matthews. Without you, this man's game cannot begin. Force him into the position to face his demons and let him make the decision.
    Tape: Hello, Ivan. As a voyeur, you have kept photos of those you have victimized. Can you see the pain you have brought them? You have torn apart their lives. You've used your body as an instrument of abuse. Now I give you the choice of what you decide is most important: Your eyes, which have led you blindly astray... or your body, which has caused those around you endless suffering. You have been handed the tools that will save your life. Decide quickly, though. In 60 seconds, the choice will be made for you.
    Tape: Hello, Officer Rigg. What have you learned thus far? Experience is a harsh teacher. First comes the test, second comes the lesson. If you are to SAVE AS I SAVE, then you will see the person in front of you is but a student. So I ask you, Officer Rigg: Has the pupil learned her lesson? Has she been told the error of her ways? Does she now view the world differently? Officer Rigg, the key to this person's freedom lies in the palm of your hand, but only after she has done her own part. Can you play your role in her salvation? Once judgement has been made, though, the key to finding your next destination is just off the map.
    Trap: The human body is a fascinating organism. It can withstand the most brutal injury... and yet repair itself miraculously. But you know this all too well. How many broken bones have you suffered at the hands of your husband? How many flesh wounds have you endured? With time, the bruises have healed, but your pain has not. Today, I empower you to take control of your life. Can you disconnect from the one thing that has brought you and others so much pain? With time, your wounds will heal. His, however, will not. Remove the ties that bind you...or bleed to death from your inactivity. The choice is yours...
    Tape: Hello, Officer Rigg. If you are hearing this, then you have reached Detective Matthews and Detective Hoffman in under 90 minutes, resulting in their deaths. The rules were clear. You were warned. They had to save themselves. Their salvation was out of your hands. Time was on your side but your obsession wouldn't let you wait. Instead of saving Detective Matthews, you cost him his life. You failed your final test.
    Tape: Hello, Agent Perez and welcome to the world you have long studied. Your partner Agent Strahm will soon take the life of an innocent man. Heed my warning, Agent Perez: Your next move is critical.
    Tape: Are you there, detective? If so, you are probably the last man standing. Now, perhaps you will succeed where the others have failed. You feel you now have control, don't you? You think you will walk away untested. I promise that my work will continue. That I have ensured. By hearing this tape, some will assume that this is over but I am still among you. You think it's over just because I am dead. It's not over. The games have just begun.

    Tape: Hello, Seth. I want to play a game. Right now, you are feeling helpless. This is the same helplessness you bestowed upon others. But now, it's unto you. Some would call it Karma. I call it justice. Now, you served five years of what should have been a life sentence for murder. A technicality gave you freedom, but it inhibited you from understanding the impact of taking a life. Today, I offer you true freedom. In thirty seconds, the pendulum will drop far enough to touch your body. Within sixty seconds, it will cut you in half. To avoid the pendulum, all you have to do is destroy the things that have killed: your hands. You must insert your hands and push the buttons to start the devices before you. Your bones will be crushed to dust. Will you destroy the things that have taken life in order to save one, Seth? Make your choice.
    Tape: Hello, Agent Strahm. If you're hearing this, then you've finally found what you've been looking for. But is the discovery of my body enough? Or will your insatiable hunger to uncover the truth push you deeper into the abyss? Heed my warning: Do not proceed for this room can be your sanctuary or it can be your grave. The choice is yours.
    Tape: Hello and welcome. From birth, you've all given the advantages of few others. Yet, through poor moral decisions, you've used these advantages to selfishly futher only yourselves at the expense of others. Well today, this singular way of thinking will be put to the test. Today, five will become one with the common goal of survival. You are all connected. A cable runs through your collar devices. It can be pulled so tight that you will be decapitated on the mounted razors. The only way to remove the collar is with the keys from the glass boxes on the pedastals before you. However, if one of you moves to retrieve the key, the 60-second timer will begin for you all. In choosing how to react to the situation, your life-long instincts will tell you to do one thing, but I implore you to do the opposite. Let the games begin.
    Tape: Hello. And welcome to the next lesson. These walls hold four chambers. These chambers offer saftey. However, to access them, a key is needed, but only three of the keys will fit the locks. These keys are in the glass jars hanging from the ceiling. Move quickly, though. Because when the clock ticks down, the explosives in the corners of the room will detonate. With only three points of safety, which of you will be the odd man out? Make your choice.
    Tape: Hello and welcome. You must all be eager to learn the next important lesson in your transformation. The game before you is designed to bridge the gap between you all. In order to open the five locks on the door out of this room, the five electrical circuits powering them must be closed. The only way to do this is to find a way to connect all five cords to the bath water. Close the circuits, and the door will open. But you must work quickly for in three minutes, an electrical current will surge through this room, locking the door forever. Who will bridge the gap? The choice is yours.
    Tape: Hello and welcome. This journey has been one of discovery and hopefully, you've discovered the whole is greater than the sum of its parts. The human body, for instance, is an astoundingly durable creation. It contains approximately ten pints of blood. Yet it is still able to operate with just half of that. The device before you is one of sacrifice. A sacrifice of blood. In order to open the door, the beaker must be filled to the marked level. A level that is of no coincidence. This amount can come from any one of you. But that does not matter. What does matter is time. For in 15 minutes, if the beaker is not filled, the bombs will explode and the doors will be sealed forever. So now I ask you: How much blood will you give in order to survive?
    Tape: Hello, Agent Strahm. If you are hearing this, then you have once again found what you are looking for. Or so you think. Your dedication is to be commended. But I ask you: have you learned anything in your journey of discovery? As the old adage goes, "Fool me once, shame on you. Fool me twice, shame on me." The situation you find yourself in is one of trust. So I ask you, Special Agent Strahm, have you learned to trust me? The only way to survive this room is by entering the glass box before you. Pain will be incurred, but you will have a chance of survival (Strahm Hears Hoffman And Stops The Tape) However, if you choose not to, you will never be heard from again. Your body will never be found. You will simply vanish. I ask you, Special Agent Strahm: Have you learned enough to trust me? Will you heed my warning? For if you do not, this room will forever be your tomb. And my legacy will become yours. Make your choice.

    Tape: Hello, I want to play a game. The devices on your heads are symbolic of the shackles that you place upon others. You recklessly loan people money, knowing their financial limitations, counting on repossessing more than they could ever pay back. You are predators, but today you become the prey and it is your own pound of flesh that I demand. The scale before you is your only path to freedom, however, only one of you may pass and the toll is the ultimate sacrifice of flesh. Before you are the instruments to exact this flesh. Move with haste though, for when the sixty second timer hits zero, whoever has given the most flesh will release their bindings while the gears on your opponent’s head will engage, piercing their skull. Who will offer the most flesh in order to save their life? The choice is yours.
    Tape: Hello, William. You’ve probably been wondering when we would see each other again. Today is that day. For years your probability formula has decided the fate of others. The healthy have benefited while the potentially sick have been unjustly rejected. However, this formula does not take into account the human will to live. When faced with death, who should live versus who will live are two entirely separate things. Today your policy will be put to the test. There are four straps around your limbs and you have four tests you must complete, for if you don’t, the straps on your arms and legs will detonate. Look closely. You have sixty minutes to complete your tests and avoid this fate, starting now. You are not alone in this game. Just as you have taken loved ones away from their families, if you do not reach the end before the timer hits zero, you will never see your family again...
    Tape: Here is your first test. Your health and hereditary background put you in the highest category of success, however the same cannot be said for your adversary. While only fifty-two years of age, this man has continued to smoke, even though he has a history of high blood pressure and heart disease. This demonstrates the very lack of appreciation for the blessings of his own life. Your game will focus on the simple element of air. Once this game begins, every time you take a breath, the clamps around your chest will close in and crush your body. The only escape is in the other’s failure. So I ask you: When faced with death, who will survive? Live or die, William. Make your choice.
    Tape: Hello, William. Standing on the platforms behind me are two of your colleagues. One: your file clerk; a young healthy male with no living relatives. The other: a middle aged woman, with a family history of diabetes. According to your policy, your secretary is older and weaker, and therefore less worthy to survive; but you know the loss that she will be to her family? While young Allan will disappear without a blip on the world’s radar. Only one can exit this room and the choice of whom falls upon you. You must let go of one to save the life of the other. As you can see, the choice is not so clear when you are face to face with the people who’s blood will stain your hands. Let the game begin.
    Tape: Hello, William. You have seen the flaws in your policy, but what you have not seen is the extent some people will go to when faced with death. The lawyer from your firm has ninety seconds to cross this room or the device attached to her chest will discharge and pierce her brain. She will find that the journey across this room is filled with danger. In order for her to make it, you will need to be there for her and it is you who ultimately holds the key to her survival. When faced with death, will she have the skills to live? Let the game begin.
    Tape: Hello, William. Before you are six of your most valuable associates, the ones who find errors in policies. Their findings result in over two-thirds of all applications denied or prematurely terminated. Now you must apply your analysis to them, and will you be able to find their errors? Six ride the carousel, but only two can get off. The decision of which two survive falls upon you. But remember, the mounted gun will continue to fire until all six rounds are spent. And if no decision is made on your part, all six will perish. To offer the two reprieves, you must press both buttons at once in the box before you, however in doing so, you will give a sacrifice of your own. Two can live, four will die. Your decisions symbolized by the blood on your hands.
    Tape: Hello Tara. My apologies for exposing you and your son to this kind of treatment, but i can assure you that it is not without reason. The man before you just made the sacrifices to save the life of a loved one. However, when given the opportunity to save your husband's life, he chose not to. Now you will be given the power to save a life. Will you grant this man the opportunity to continue living? Or will you dispense the same death sentence he issued your husband? Live or Die. The choice is yours.
    Tape: Hello Pamela. You've sensationalized my life, twisting the truth and exploiting my message for your own benefit-- Well today you will experience the meaning of sacrifice and you will see the consequence for those who unjustly hurt others.
     
  2. MadmanNero

    MadmanNero Well-Known Member

    Nice! I can have some fun with a few of those.
     
  3. Kiekoes

    Kiekoes Guest

    Already heard about the 'Saw Combo Breaker'? It's like this:

    Saw; Saw II; Saw III; Saw IV; Saw V; Saw VI; Saw 3D: The Traps Come Alive (VII)
     
  4. athemoe

    athemoe Well-Known Member

    nice!
    I love those movies.
     
  5. adelie66

    adelie66 Member

    i enjoyed this...although i havent the guts to watch SAW
     
  6. athemoe

    athemoe Well-Known Member

    Saw ain't scary ;)

    If you want to see a scary movie,
    try the exorcism of emily rose.
     
  7. Blade5406

    Blade5406 Well-Known Member

    lol

    I'm trying to get my little brother to watch it. >:D
     
  8. athemoe

    athemoe Well-Known Member

    saw or the exorcism [​IMG]?
     
  9. adelie66

    adelie66 Member

    4
     
  10. MadmanNero

    MadmanNero Well-Known Member

    That isn't scary either, still a pretty cool movie regardless.
     
  11. ace1o1

    ace1o1 Well-Known Member

    That's pretty sweet!
    Though I despise Saw movies, those tapes are pretty neat.
     
  12. Blade5406

    Blade5406 Well-Known Member

    exorcism, of course
     
  13. MadmanNero

    MadmanNero Well-Known Member

    You have no soul! :p