So, what about the GBA and the DS make it's emulation appear to be so much better? Are they just more popular, so people work on them more? Or are the systems like Playstation, PSP, N64, etc harder to emulate? I'm sure curious because the mainstream DS and GBA emulators out there seem so much more stable, smoother, etc. than the top tier emulators of other systems.
its because there is flash cart and same as psp but with out emulator hackers noticed these are easier to put into files
Easy to emulate, and they have smaller file sizes, like GBA only has a few megabytes, and NDS only has 64-128 megabytes. As opposed to PSP which has several gigs.
Wrong, the DS can have smaller cartridges, I believe 4MB is the minimum. Also, they do not need as many resources as the PSP or PSX, making them smoother.
And the hardware is weaker. But NDS games that are below 4MB would probably be shabby looking, not like there's any (haven't found any).
Emulation also has alot to do with timing. For example, the Ps2 has multiple processors, and is therefore quite hard to emulate without problems and desyncs. Hardware is probably the biggest issue. Your PC has to have the ability to both run it's OS and 'pretend' it has such and such hardware when it probably doesn't. That's why it takes a system that's many times as powerful to emulate a weaker console.